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Issue with Creating Radial Fuel Tank Attachments the Right Way!


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Hello,

I'm designing a fuel tank right now, and seem to have everything going well, except that and surface attachments (like radial decouplers) get pulled inside the actual tank as if they're sticking on to something inside it. I tried playing around with the config file to no avail. I especially tried editing the line in part.cfg with "node_attach = 1.25, 0.0, 0.0, 1.0, 0.0, 0.0, 1" but no change to any parameter seems to do anything upon reloading. I have surface attachments enabled, and the problem seems to be the game thinks the fuel tank has a smaller radius than it does. Am I doing anything wrong?

Thanks.

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The node_attach line only applies to attaching your part to other parts.

If the problem is with attaching other parts to your part then it's likely a problem with your collider - if they're going inside then it sounds like it's too small.

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The node_attach line only applies to attaching your part to other parts.

If the problem is with attaching other parts to your part then it's likely a problem with your collider - if they're going inside then it sounds like it's too small.

Concur. Almost has to be the collider, either too small, or not convex. The game will load a non-convex collider just fine most of the time, but all sorts of screwy unpredictable behaviors start cropping up if you use them.

Also, just clarification, like EndlessWaves said node_attach applies to your part attaching to others, specifically, it is the point on your model that sticks to others when mounted radially. If your part is not radial mount only, node_attach and node_stack_bottom will usually be the same value.

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