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Odd problems. My reaction: wat?


Naten

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Exactly. I read your mind, you're obviously wondering what happened if you are reading this. Well, you want to know?

Well, then. I made a mod part, did all of that crap with Unity and Blender, made an edit of a stock part.cfg file for it, blah, blah, blah. Everything worked well.

Except...when in the VAB...the engine is...uh...sideways...?:confused:

I know, WAT!

Is there a way I can edit the .cfg file so it rotates the model 90 degrees on a certain vector I specify?

If it matters that much, I edited the Skipper engine's .cfg. I will try some other .cfg's. Please tell me what you think.

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