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Share Your Progess!


NASAFanboy

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Post your project tracking code here. You can find it in your persistent.sfs file in your save. Have fun!

My progress tracking code:

name = ProgressTracking

scene = 5, 7, 8

Progress

{

FirstLaunch

{

completed = 40.7000000000008

}

AltitudeRecord

{

reached = 1674.68145995974

record = 284730.074863477

}

FirstCrewToSurvive

{

completed = 1641.16145995977

crew

{

crews = 0

}

}

ReachedSpace

{

completed = 277.040000000038

vessel

{

name = Horizon Star Debris

flag = Squad/Flags/default

}

}

Kerbin

{

reached = 282.160000000033

Orbit

{

completed = 282.160000000033

vessel

{

name = Horizon Star

flag = Squad/Flags/default

}

}

Landing

{

completed = 1538.18145995986

vessel

{

name = Project Little Jeb

flag = Squad/Flags/default

}

crew

{

crews = 0

}

}

SurfaceEVA

{

completed = 1572.68145995983

crew

{

crews = 0

}

}

ReturnFromSurface

{

completed = 1550.08145995985

vessel

{

name = Project Little Jeb

flag = Squad/Flags/default

}

crew

{

crews = 0

}

Just a little FYI....

Horizon Star: Satellite

Achilles (May not be mentioned): 2nd Satellite

Project Little Jeb: Was supposed to be a manned SRB training test in preperation for the manned flight, but an miscalculation in the trajectory ended with Jebediah Kerman (accidently) becoming the first Kerbal in space. Ironically, the first manned flight into space was supposed to be crewed by.....Jebediah Kerman.

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I'm rebooting my space program and while I know I could hop to the moon first flight, I'm doing it slow and methodical. So far I've:

1) put a basic satellite into Kerbin orbit

2) Put up three geostationary communication satellites, Scott Manley style

3) Unmanned 1-man capsule re-entry test

4) Unmanned 1-man capsule launch abort test

5) Unmanned 1-man capsule orbit and de-orbit test

I'm about to launch my first Kerbal into space in this reboot!

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{
name = ProgressTracking
scene = 5, 7, 8
Progress
{
FirstLaunch
{
completed = 34.4199999999998
}
AltitudeRecord
{
reached = 23210.2897924803
record = 12290803.862753
}
ReachedSpace
{
completed = 379.520078124982
vessel
{
name = KORABL I
flag = Squad/Flags/bullseye
}
crew
{
crews = 0, 1
}
}
Spacewalk
{
completed = 42456.7504803726
crew
{
crews = 3
}
}
Kerbin
{
reached = 569.843513183539
Orbit
{
completed = 569.843513183539
vessel
{
name = KORABL I
flag = Squad/Flags/bullseye
}
crew
{
crews = 0, 1
}
}
Escape
{
completed = 23210.2897924803
}
}
Mun
{
reached = 23210.2897924803
Flyby
{
completed = 23210.2897924803
}
Orbit
{
completed = 27760.5238745125
vessel
{
name = KORABL I
flag = Squad/Flags/bullseye
}
crew
{
crews = 0, 1
}
}
Landing
{
completed = 38881.1830004598
vessel
{
name = KORABL I
flag = Squad/Flags/bullseye
}
crew
{
crews = 0, 1
}
}
SurfaceEVA
{
completed = 38902.0230004565
crew
{
crews = 0
}
}
}
}

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Meh, my progress isn't really valid because I'm using a save made in .19. I have left flags where I have been, but the tracking system doesn't seem to notice...:( I guess it's a good thing that this system is useless at the moment.:P

But I'll post it anyways:



name = ProgressTracking
scene = 5, 7, 8
Progress
{
FirstLaunch
{
completed = 176497063.373658
}
AltitudeRecord
{
reached = 176672947.73726
record = 10701782.1688837
}
FirstCrewToSurvive
{
completed = 176497339.398947
crew
{
crews = 15, 17, 21
}
}
ReachedSpace
{
completed = 176559280.2376
vessel
{
name = Space Ship
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 22
}
}
Spacewalk
{
completed = 176497862.99923
crew
{
crews = 4
}
}
SpaceCrewTransfer
{
completed = 176561081.183308
}
KSCLanding
{
completed = 176497063.693658
}
RunwayLanding
{
completed = 176566773.199114
}
Sun
{
reached = 176495746.90951
Orbit
{
completed = 176495746.90951
vessel
{
name = Dres Gigantor Debris
flag = Squad/Flags/UKSP Flag
}
}
}
Kerbin
{
reached = 176495746.90951
Orbit
{
completed = 176495746.90951
vessel
{
name = Star Probe
flag = Squad/Flags/UKSP Flag
}
}
Escape
{
completed = 176672947.73726
}
Landing
{
completed = 176497063.693658
vessel
{
name = KSC Rover
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 15, 17, 21
}
}
Rendezvous
{
completed = 176560768.661497
}
Docking
{
completed = 176561120.043329
}
SurfaceEVA
{
completed = 176497189.201548
crew
{
crews = 15
}
}
Construction
{
completed = 176562669.708231
base
{
name = Eve Lander 2
flag = Squad/Flags/UKSP Flag
}
}
ReturnFromOrbit
{
completed = 176562267.846615
vessel
{
name = Eve Lander 2
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 22
}
}
ReturnFromSurface
{
completed = 176497065.113659
vessel
{
name = KSC Rover
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 15, 17, 21
}
}
}
Mun
{
reached = 176672947.73726
Flyby
{
completed = 176672947.73726
}
Orbit
{
completed = 176678817.625197
vessel
{
name = Kerpollo 21
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 0, 1, 2
}
}
Escape
{
completed = 176690148.324329
}
Landing
{
completed = 176679415.298991
vessel
{
name = Kerpollo 21 Lander
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 0, 1
}
}
SurfaceEVA
{
completed = 176679445.899007
crew
{
crews = 0
}
}
ReturnFromFlyBy
{
completed = 176711469.202032
vessel
{
name = Kerpollo 21
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 0, 1, 2
}
}
ReturnFromOrbit
{
completed = 176711469.202032
vessel
{
name = Kerpollo 21
flag = Squad/Flags/UKSP Flag
}
crew
{
crews = 0, 1, 2
}
}
}
Duna
{
reached = 176495746.90951
Orbit
{
completed = 176495746.90951
vessel
{
name = Skycrane Debris
flag = Squad/Flags/UKSP Flag
}
}
Landing
{
completed = 176495751.389513
vessel
{
name = Duna Face
flag = Squad/Flags/UKSP Flag
}
}
}
Ike
{
reached = 176495746.90951
Orbit
{
completed = 176495746.90951
vessel
{
name = Ike Sat 1
flag = Squad/Flags/UKSP Flag
}
}
}
Laythe
{
reached = 176495746.90951
Orbit
{
completed = 176495746.90951
vessel
{
name = Laythe Lander
flag = Squad/Flags/UKSP Flag
}

Like I said, it's all messed up and missing a lot of things that I have done.

Edited by RocketPilot573
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Sadly not much progress for me as yet.

However it will be interesting when the modders get around to using this info. For a start you could have the info shown in the game, which is the obvious one. Another more fancy thing you could do is have a mod to integrate into the ribbons generator. Assuming game engine security allows an outbound socket.

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SCENARIO
{
name = ProgressTracking
scene = 5, 7, 8
Progress
{
FirstLaunch
{
completed = 113.019999999995
}
AltitudeRecord
{
reached = 647196.358764872
record = 55045073.8625356
}
FirstCrewToSurvive
{
completed = 429.079838867148
crew
{
crews = 6
}
}
ReachedSpace
{
completed = 704.079838866897
vessel
{
name = Minmus Lander
flag = Squad/Flags/turnabout
}
}
RunwayLanding
{
completed = 403.159838867172
}
Kerbin
{
reached = 403.159838867172
Orbit
{
completed = 924.140717773156
vessel
{
name = Minmus Lander
flag = Squad/Flags/turnabout
}
}
Escape
{
completed = 764326.056030497
}
Landing
{
completed = 403.159838867172
vessel
{
name = VTOL 1-A
flag = Squad/Flags/turnabout
}
crew
{
crews = 6
}
}
}
Minmus
{
reached = 764326.056030497
Flyby
{
completed = 764326.056030497
}
Orbit
{
completed = 768764.410893835
vessel
{
name = Minmus Lander
flag = Squad/Flags/turnabout
}
}
Escape
{
completed = 870237.428052379
}
Landing
{
completed = 829021.676138178
vessel
{
name = Minmus Lander Debris
flag = Squad/Flags/turnabout
}
}
}
}
}

I haven't done much yet in my main save. I've mostly been fixing up my mods. So far I've been to, landed, and returned from Minmus with a probe, just to make sure the design works before sending my most prized kerbal, Kirk Kerman. I've also created a VTOL.

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Sadly not much progress for me as yet.

However it will be interesting when the modders get around to using this info. For a start you could have the info shown in the game, which is the obvious one. Another more fancy thing you could do is have a mod to integrate into the ribbons generator. Assuming game engine security allows an outbound socket.

There seems to be a window on the debug menu for Progress, but nothing in it AFAIK...?

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