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Action Groups and multi part ships - How to sync up?


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Basically. I have tried making a ship in 2 parts, and assembled it in space. However even though I took this into consideration, the Action Groups of doesn't seem to effect both parts. For example they both had Toggle Engines on 1 and Toggle Solar Panels on 2. However only 1 ship is reacting to the input. I'm assuming that I have done something wrong, as I have seen plenty of YouTubers get away with it, I just don't know how.

Please enlighten me :)

Edited by Sokar408
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A generally good convention to have is to map specific functions to certain keys on all of your ships. That way, no matter what ship you're flying, the action keys do the same thing. I'll give you an example:

For me, these are my constants

1 - main engine shutdown (has saved me a couple of unnecessary space station 'maneuvers' and a bunch of flat-spins on my SSTOs)

2 - toggle engine mode on SABRE engines (part from B9 Aerospace)

9 - toggle antennae/dishes (great for RemoteTech)

0 - toggle solar panels

AFAIK, things like solar panels should sync up on docked ships. i.e. Say you dock ship A with the panels closed, to station B that has them open, pressing '0' in my case, would open the panels on ship A, while pressing '0' a second time would close them all. At least that's what I remember from .20.

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