War Eagle 1 Posted March 19, 2014 Share Posted March 19, 2014 Who are u battling ? Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 19, 2014 Share Posted March 19, 2014 (edited) But the only thing I will clarify is to not quicksave/quickload when you miss because it is a dick move.That's why my ships all have a million tiny short-minimum-range missiles. I miss all the time if I use the big kind. xDEdit: I'm free now since the battle with AvronMullican is over. Anyone want to do a battle? Edited March 19, 2014 by daemonCaptrix Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 19, 2014 Share Posted March 19, 2014 That's why my ships all have a million tiny short-minimum-range missiles. I miss all the time if I use the big kind. xDEdit: I'm free now since the battle with AvronMullican is over. Anyone want to do a battle?I can. You up for a rematch Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 19, 2014 Share Posted March 19, 2014 I can. You up for a rematchI'm up for a regular match. lolWho is setting parameters, setting up first, moving first? Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 19, 2014 Share Posted March 19, 2014 I'm up for a regular match. lolWho is setting parameters, setting up first, moving first?Depends How manny battles have you done? Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 19, 2014 Share Posted March 19, 2014 I haven't been counting. lol Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 19, 2014 Share Posted March 19, 2014 Ok I got 5 battlesSo I guess I can move first Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 19, 2014 Share Posted March 19, 2014 (edited) Ok so I just had an interesting thought.As many of you may know, the next update is probably going to asteroids in it as well new parts to be able to grab on to the asteroids.That being said, are we soon going to start throwing rocks at each other?I can just see some like me or daemon doing a battle where we are tossing an asteroid back and forth at each other Edited March 19, 2014 by War Eagle 1 Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 19, 2014 Share Posted March 19, 2014 Ok so I just had an interesting thought.As many of you may know, the next update is probably going to asteroids in it as well new parts to be able to grab on to the asteroids.That being said, are we soon going to start throwing rocks at each other?I can just see some like me or daemon doing a battle where we are tossing an asteroid back and forth at each otherYou're not the only one who's thought of that. lol Link to comment Share on other sites More sharing options...
Spartwo Posted March 19, 2014 Author Share Posted March 19, 2014 I think all of us have(that and/or landing them)another cool thing might be to have a land battle over an extremely large one using the grabber or creating a 'Bomb' type game with the objective of destroying the opponents asteroid(if possible) Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 20, 2014 Share Posted March 20, 2014 Ok I got 5 battlesSo I guess I can move firstDo you want to set parameters? My favorite locations are Kerbin, Minmus, or Laythe. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 20, 2014 Share Posted March 20, 2014 Im down with MinmusI can let you finish setting parameters Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 20, 2014 Share Posted March 20, 2014 Alright. I'll set parameters and set up my ships when I get home from work. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 20, 2014 Share Posted March 20, 2014 Alright. I'll set parameters and set up my ships when I get home from work.Ok have fun at work Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 20, 2014 Share Posted March 20, 2014 Ok have fun at workI'll be home in about an hour. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 20, 2014 Share Posted March 20, 2014 Sounds good.We should both be able to the opening rounds tonight Link to comment Share on other sites More sharing options...
Turd Posted March 20, 2014 Share Posted March 20, 2014 OK I set up the persist.First I had trouble getting Mediafire to allow me access, then KSP decided it was an old version file, now my current install of KSP decides not to allow me access to any saves and freezes.I'm working on it... Link to comment Share on other sites More sharing options...
Turd Posted March 20, 2014 Share Posted March 20, 2014 (edited) Ok, its going.My fleet:Three Mk. 14-X4s at 120t each.One Mk.18 at 60tOne Mk20 at 25tMy move, It didn't go so well... I have tried double armor in the past while messing around, but never made it more effective than my single layer. Yours seems to be very effective... I need to learn how to stack plates like that. I started with my least massive craft Blue-4 "Fizzlebeef" and executed a Hohmann transfer to get within 1 km of P.I.M.S. Poptart. There I fiddled around for a while and tried to square up a good shot. I used 2 small torpedoes in a volley to ensure proper targeting. One glanced off and the other missed by a millimeter so I let the big one go. Parts fly every where, but when the debris is checked out I think all I did was knock off one solar array and a RTG... Next time I shoot from further back.Thank you Scott Manley.GNBC (3) by [email protected], on FlickrSighting shot away.GNBC (4) by [email protected], on FlickrThat's what I like to see!GNBC (2) by [email protected], on FlickrI think all of those bits are parts of my missile. GNBC (1) by [email protected], on FlickrPersist: http://s000.tinyupload.com/index.php?file_id=00122206799489939169 Edited March 20, 2014 by Turd Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 20, 2014 Share Posted March 20, 2014 -Project Genesis vs daeCorp-Location: MinmusMax Mass: 300tShips: 7 MaxSpecial: Don't leave Minmus' SOI-daeCorp Fleet-2x Trident-Class Cannon Battlecruiser-DCSV Trident-DCSV Nautilus1x Naiad-Class Missile Corvette-DCSV Naiad1x Harvestman-Class Walker3x SFP24 "Hornet" Assault Fighter-Hunter SquadronPersistent Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 20, 2014 Share Posted March 20, 2014 (edited) Second Battle of MinmusPG Ships includeCherub Class MKII Fightersx3Shepard FlightNoel Class Corvette (newest ship of the line)x1PGS NoelGideon Class Frigate x2PGS Gideon and PGS Joshuaand the return of an old favoriteSalvation MKII Class DestroyerPGS Chain Breaker Edited March 20, 2014 by War Eagle 1 Link to comment Share on other sites More sharing options...
panfish5 Posted March 20, 2014 Share Posted March 20, 2014 Ok I attacked the "Big Flank"Set up a simple rendezvous. Shot fired...Target hit.Damage looks minimal but I think I shot off all the engines.Ok here is the persist-----------------------> http://www./view/43bixr0zrg8qf2q/persistent.sfs(If you want me too use tinyupload just ask) Link to comment Share on other sites More sharing options...
Turd Posted March 21, 2014 Share Posted March 21, 2014 Yup you killed BigFlank's LV-Ns. I'll work on that with the Mk. 22. Oddly enough, they may have broken because I changed the attachment method RIGHT before the match since I was concerned they stuck out back to far...Blue-2 "SPeedChunk" engages P.I.M.S. Twix BarI thought about my intention to shoot from farther away last night but realized maybe my half meter torpedo phased through the ship due ti its high speed. This time I took Blue-2 "FizzleBeef" in close, chained up some tiny anti-fighter missiles I threw on the ship as a second thought and let them rip... I think my last shot may have been after P.I.M.S. Twix bar was dead, but after last round I needed some revenge and didn't want to give up prematurely, or lose my attack window if she drifted away from energy imparted by the torps.screenshot433 by [email protected], on Flickrscreenshot434 by [email protected], on Flickrscreenshot435 by [email protected], on Flickrscreenshot436 by [email protected], on Flickrscreenshot437 by [email protected], on Flickrscreenshot438 by [email protected], on Flickrscreenshot439 by [email protected], on Flickrscreenshot440 by [email protected], on Flickrscreenshot441 by [email protected], on FlickrPersist: http://s000.tinyupload.com/index.php?file_id=18344281429842987833 Link to comment Share on other sites More sharing options...
War Eagle 1 Posted March 21, 2014 Share Posted March 21, 2014 (edited) Shepard 1 (flight lead) is my first ship to attackI decided my first target should be the Harvest(dead)man Walker as it would be the hardest to reach. Through power of the Ion, liquid and RCS I was able to accomplish this feet. Just as in the First Battle of Minmus, I flew down to the target and landed right beside it till morning. Then using RCS power, I preformed a VTOL takeoff and Fired two sets of Missiles, After insuring it was dead, I blasted off to meet up with the PGS Chain Breaker to get a splash of RCS and Liquid fuel. The pilot of the walker is listed as Lost so that means a KIAalmost forgot theme song for this battle downloadhttp://www./view/aksbs6jq5loswpg/persistent(2).sfs Edited March 21, 2014 by War Eagle 1 Link to comment Share on other sites More sharing options...
panfish5 Posted March 21, 2014 Share Posted March 21, 2014 I took the P.I.M.S. Skittles out for round 2. Its now only got one missile left.Again I knock off the engines and it is left disabled as far as I know. Pics.Perist-------------------> http://www./view/43bixr0zrg8qf2q/persistent.sfs Link to comment Share on other sites More sharing options...
daemonCaptrix Posted March 21, 2014 Share Posted March 21, 2014 PGS Chain Breaker was the biggest threat, so for my first move, I directed Hunter Leader to take a few potshots at her.Hunter Leader succeeded in its mission to disable PGS Chain Breaker's engines.My Hornet fighters have a lot of shots, so Hunter Leader fell back to high orbit with three LRMs left.Persistence Link to comment Share on other sites More sharing options...
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