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Gentlemen's Naval Battle Club(Attention moderators)


Spartwo

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lol, I can imagine... The "RP" would be kept at a minimum (kind of like the current scenarios) in order to motivate fights. Also, the "RP" would be limited and mostly dictated by the current events in the game. For example, your ore convoy gets ambushed by a rival corp right when you're gonna do your escape burns.

I'd still say it's more relevant here, since the majority of the game would be combat and resource management.

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Been busy this week, but I'll set something up with you later tonight if you reply.

Please give parameters; Ship numbers and classes, setting, victory conditions.

Minmus at 25,000m

3 ships under 400 parts

not picky on class type (no fighters though)

victory conditions:

1: Total annihilation

2: no presence of enemy ships

(heres a rule I think we should try) if player one is out of missiles on his last ship, then player two can try to shoot it down. If player two misses then player one can flee the SOI if player two still has missiles left. If player two misses but is out of missiles the battle is a draw.

also for added fun only one shot per ship can be guided (anti-fighter missiles are exception)

also this battle is just for fun. clean and simple fun

can use hyper edit to get ships into orbit

Edited by War Eagle 1
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The E-Class is just.... unholy good.

In a recent battle test (with an unnamed enemy), the ship fought two Destroyer-Type ships. Took two direct hits from anti-ships missiles, and was hardly even damaged. It managed to take both ships out with ease, and only used 8 out of its 12 .5 meter missiles, and didn't even use its ASMs.

Beautiful.

VAV4mxt.jpg

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Y'all ready for some entertainment

free battle of Me( War Eagle 1) representing Project Genesis vs Spartwo representing Probtek

@ Pol

4 Salvation class destroyers and 1 Experimental Cruiser vs 5 bayonet class destroyers

Edited by War Eagle 1
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Project Genesis ships are ready for battle

1 experimental Archangel Class, PGXS Archangel

xYr4RiY.png

as well as Four Salvation Class Destroyers

PGS Salvation (flag ship of Salvation Fleet)

PGS Redemption

PGS Voice of Truth

PGS Ruth

Salvation Fleet ready for battle

NYYXodJ.png

Psalm 144:1-2

Blessed be the LORD, my rock, Who trains my hands for war, And my fingers for battle; My lovingkindness and my fortress, My stronghold and my deliverer; My shield and He in whom I take refuge; Who subdues people under me.

http://www./view/a4855gj4yqort44/persistent.sfs

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good looking fleet! Spartwo, any pics of yours?

Just 5 of the just off the production line Bayonet mk3(209)

oDV2YSl.png?1

wmNFXOl.png?1

TVwytWD.png?1

It's smaller,faster,stronger,looks better,turns quicker,and has more range

Edited by Spartwo
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compared to what? The MK2 or Salvation?

MK2

Persist:http://www./download/c5n3hd62ki9ia9d/persistent.sfs

first shot was a bust hitting nothing

second shot was a direct hit causing a cascade of explosions which left a pod and a MDA torp which was on a sub orbital trajectory.

TVy4vXe.png

BLmGsej.png

4gwnmvy.png

(will be updated with pics)

Edited by Spartwo
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MK2

turn over +3 days (persist is the same link as the previous)

first shot was a bust hitting nothing

second shot was a direct hit causing a cascade of explosions which left a pod and a mda torp which was on a sub orbital trajectory.

(will be updated with pics)

so the persist will be updated when you post pics?

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The loss of the one of the ships is a blow to moral, but the one-shot, one-kill on Echo by PGS Redemption was a great relief.

7WyF0Sv.png

1U57fy6.png

While Echo still has its SRB missiles, it has no engines so it has no way to fight back. Bringing the score to 1-1

OYdfINt.png

PS i had to move PGS Ruth to prevent it from crashing into PGS Voice of Truth

http://www./view/fz1q7apw0q5jmas/persistent.sfs

Edited by War Eagle 1
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