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Gentlemen's Naval Battle Club(Attention moderators)


Spartwo

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No same rules apply to guided and unguided missiles.

Would that apply to stolen missiles with no probe core.

Or are we making it a rule we cant do that after our battle at Pol

Edited by War Eagle 1
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Well in the battle of pol I stole missiles from one of spartwos ships after I destroyed it. He then did the same thing, but during so nothing was stated about it as a broken rule. Infant most people said it was lucky that I did and him too.

So I guess we will have to look into it to see if we want to make that does/doesn't apply

Personally I like the idea of being able to steal missiles but they cant have a power source of their own and you have to destroy the enemy ship first

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Well in the battle of pol I stole missiles from one of spartwos ships after I destroyed it. He then did the same thing, but during so nothing was stated about it as a broken rule. Infant most people said it was lucky that I did and him too.

So I guess we will have to look into it to see if we want to make that does/doesn't apply

Personally I like the idea of being able to steal missiles but they cant have a power source of their own and you have to destroy the enemy ship first

But you attached those missiles to your ship before you used them. Therefore they were launched from your ship the turn you used them.

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But you attached those missiles to your ship before you used them. Therefore they were launched from your ship the turn you used them.

hmmm... this is slightly confusuing. I think it's OK as long as you dont attack multiple ships, or fire, steal someone's weapons, and fire again.

Like there should be a combat move and a noncombat move.

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hmmm... this is slightly confusuing. I think it's OK as long as you dont attack multiple ships, or fire, steal someone's weapons, and fire again.

Like there should be a combat move and a noncombat move.

Your reply has literally no relation to what I just said.

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E-Class + Lanced SRB = The most amazing Non-Pen shot in KSP history.

fGpKwim.png

khvvgcE.png

It got stuck, spun the E-Class up to 60RPM. Tool 200 RCS units to stop the spin. :D but any other ship would have died.

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Well, we'll see in the upcoming battle, won't we?

If you can destroy an E-Class, you have some powerful missiles, or you know its weak spot. My weapons are powerful, but not powerful enough to take out an E-Class in one shot. I get the feeling my Vindicators will be formidable opponents. Let's just say I'd hate to have my weapons pointed at me.

I'd much prefer not to get into any battles until I'm used to my ships. I haven't even finished building them yet, let alone had time to "practice" with them.

Edited by FallingIntoBlack
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