FallingIntoBlack Posted October 8, 2013 Share Posted October 8, 2013 hum.. I could argue with that...but it kind of makes sense... but can you explain then why the usa keeps buying new fighters?The fact that every new fighter has different agility, mobility, stability, strength, speed and armament than the last. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 8, 2013 Share Posted October 8, 2013 why can't you ram anyway?Watch Macey Deans video "Battle of Laythe" and you ll see why Link to comment Share on other sites More sharing options...
briansun1 Posted October 8, 2013 Share Posted October 8, 2013 almost forgot about that... but wouldn't firing a guided missle be ramming? because well it is a "ship" Link to comment Share on other sites More sharing options...
zekes Posted October 8, 2013 Share Posted October 8, 2013 Also @Spartwo i found the weak spot of the Bayonet: front and back. Link to comment Share on other sites More sharing options...
FallingIntoBlack Posted October 8, 2013 Share Posted October 8, 2013 almost forgot about that... but wouldn't firing a guided missle be ramming? because well it is a "ship"Guided missiles are built specifically to fly into the enemy. Link to comment Share on other sites More sharing options...
briansun1 Posted October 8, 2013 Share Posted October 8, 2013 fighter can be too...I could all it a really really big missle that looks like my fighter..(i put a probe on it for a reason...) Link to comment Share on other sites More sharing options...
zekes Posted October 8, 2013 Share Posted October 8, 2013 fighter can be too...I could all it a really really big missle that looks like my fighter..(i put a probe on it for a reason...)... i pioneered guided missiles. So as the saying goes "in Zokesia, Missile launches fighter!" because i built a two ton ship that carried a 2.5 ton missile. Link to comment Share on other sites More sharing options...
briansun1 Posted October 8, 2013 Share Posted October 8, 2013 new plan1. get kerbal out of "missile"2. go really fast at enemy with probe controls3. ???4. profit. Link to comment Share on other sites More sharing options...
FallingIntoBlack Posted October 8, 2013 Share Posted October 8, 2013 (edited) ... i pioneered guided missiles. So as the saying goes "in Zokesia, Missile launches fighter!" because i built a two ton ship that carried a 2.5 ton missile.I would've pioneered them if you hadn't already. I trademarked AND patented some though...I did pioneer the lanced missile though. Edited October 8, 2013 by FallingIntoBlack Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 8, 2013 Share Posted October 8, 2013 I would've pioneered them if you hadn't already. I trademarked AND patented some though...Still prepare for the Judgement Cannon Link to comment Share on other sites More sharing options...
FallingIntoBlack Posted October 8, 2013 Share Posted October 8, 2013 Still prepare for the Judgement CannonThe Judgement Cannon vs. the Helios and the Kingslayer. That'll be...interesting. Link to comment Share on other sites More sharing options...
zekes Posted October 8, 2013 Share Posted October 8, 2013 The most familiar shape in the universe... Link to comment Share on other sites More sharing options...
daemonCaptrix Posted October 8, 2013 Share Posted October 8, 2013 The most familiar shape in the universe...Because everyone's ships look exactly like that from the front. Link to comment Share on other sites More sharing options...
FallingIntoBlack Posted October 8, 2013 Share Posted October 8, 2013 Because everyone's ships look exactly like that from the front.Now you'd best hope its not the most familiar shape in the universe, because it has MY weapons, and you'd best hope that they're not pointed at you. Link to comment Share on other sites More sharing options...
andrew123 Posted October 8, 2013 Share Posted October 8, 2013 (edited) Hehe, I can make moderately good ships, but my weapons are all based off of unproven concepts... so it provides quite a mixed bag of results. I should actually try to create a series of weapons now... .I had a few experiments, like the dual stage skirmish missile... which turned out to be quite effective. Another one was a mine, which fired only after targets came into range during loitering. Should I include them in my ships? (My ships are nowhere as good as some of the others you guys made... .) Edited October 8, 2013 by andrew123 Link to comment Share on other sites More sharing options...
Whatshtisthis Posted October 8, 2013 Share Posted October 8, 2013 So about the Ramming rule, we can't ram, but can we have ships with claw-like parts that, by going fast along the hull of an enemy, scrape off loose/damage armor/components? Link to comment Share on other sites More sharing options...
daemonCaptrix Posted October 8, 2013 Share Posted October 8, 2013 So about the Ramming rule, we can't ram, but can we have ships with claw-like parts that, by going fast along the hull of an enemy, scrape off loose/damage armor/components?That is literally the definition of ramming.To clarify the rule, perhaps a missile should be no more than a certain percentage of its mother ship's tonnage. Link to comment Share on other sites More sharing options...
Spartwo Posted October 8, 2013 Author Share Posted October 8, 2013 Ah well. I've never been an armor guy. Weapons Officer is my specialty.The Drek XIII. Now deadlier than ever. Comes with tow Helios Torpedoes (by FallingIntoBlack), guaranteed kill at 500m.You're using a reasonable amount of fuel,are you ok? Link to comment Share on other sites More sharing options...
zekes Posted October 8, 2013 Share Posted October 8, 2013 You're using a reasonable amount of fuel,are you ok? actually it still is too low, only like 900m/s D/V. Ive found the drek keeps breaking its back because it's too long, trying to widen it a bit. Link to comment Share on other sites More sharing options...
briansun1 Posted October 8, 2013 Share Posted October 8, 2013 so make a tug thing for it Link to comment Share on other sites More sharing options...
Blackswimmer Posted October 8, 2013 Share Posted October 8, 2013 Question: are the figures for tonnage brackets for ships with or without ordnance? Link to comment Share on other sites More sharing options...
briansun1 Posted October 8, 2013 Share Posted October 8, 2013 so my fighter good bad? Link to comment Share on other sites More sharing options...
Spartwo Posted October 8, 2013 Author Share Posted October 8, 2013 so my fighter good bad?Bigger pictures? Link to comment Share on other sites More sharing options...
briansun1 Posted October 8, 2013 Share Posted October 8, 2013 click on them Link to comment Share on other sites More sharing options...
Spartwo Posted October 8, 2013 Author Share Posted October 8, 2013 click on themI think I helped make that you made tons of progress on it. Link to comment Share on other sites More sharing options...
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