briansun1 Posted October 9, 2013 Share Posted October 9, 2013 (edited) hum so will this be like other clubs where everyone just sits around debating/talking and not you know doing anything? kind of like the government...2 things for the op can my company name be changed to 2.0? and for owning plants do we get one to start? Edited October 9, 2013 by briansun1 Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 9, 2013 Share Posted October 9, 2013 Actually...let me be more specific. Try breaking through 2 lanced missiles end to end from the lanced end.oh......ok Link to comment Share on other sites More sharing options...
Spartwo Posted October 9, 2013 Author Share Posted October 9, 2013 Actually...let me be more specific. Try breaking through 2 lanced missiles end to end from the lanced end.I can surgically break them off but not that in one shot. Link to comment Share on other sites More sharing options...
Spartwo Posted October 9, 2013 Author Share Posted October 9, 2013 hum so will this be like other clubs where everyone just sits around debating/talking and not you know doing anything? kind of like the government...2 things for the op can my company name be changed to 2.0? and for owning plants do we get one to start?1:Essentially2:company 2.0?Yes you can pick from Dres,Moho,Pol,Bop,Tylo Link to comment Share on other sites More sharing options...
briansun1 Posted October 9, 2013 Share Posted October 9, 2013 Prefer 2.0 but HL 2.0 is fine if it needs to be longer. What's easier to go to dress or moho? I'm leaning toward dress becuase it take 6300m/s delta V to get there and 8430 m/s DV to get to moho... if I'm reading this thing right Link to comment Share on other sites More sharing options...
Spartwo Posted October 9, 2013 Author Share Posted October 9, 2013 Prefer 2.0 but HL 2.0 is fine if it needs to be longer. What's easier to go to dress or moho? I'm leaning toward dress becuase it take 6300m/s delta V to get there and 8430 m/s DV to get to moho... if I'm reading this thing rightYea Dres is much easier any simple logo or just leave me. Link to comment Share on other sites More sharing options...
briansun1 Posted October 9, 2013 Share Posted October 9, 2013 i'll try and make one this weekend how did you'll do your's?(yea I live in TX DEAL) and um could the company name be 2.0 or Hl 2.0 if you need to have letters. Link to comment Share on other sites More sharing options...
Spartwo Posted October 9, 2013 Author Share Posted October 9, 2013 (edited) i'll try and make one this weekend how did you'll do your's?(yea I live in TX DEAL) and um could the company name be 2.0 or Hl 2.0 if you need to have letters.HL 2.0 seems long enough.I do them all in ms paint so 5 minutes of work would get one up for you(i know) Edited October 9, 2013 by Spartwo Link to comment Share on other sites More sharing options...
briansun1 Posted October 9, 2013 Share Posted October 9, 2013 ok, if you want to do mine then go for it though I might want to change it when I get the time to make it my selfoh and did I do the DV calculations right? Link to comment Share on other sites More sharing options...
daemonCaptrix Posted October 9, 2013 Share Posted October 9, 2013 Except through the intakes on either side of the tube.Already tried that. The intakes are decoys. There's armour behind them. The only way to kill the Mk IV is with more than one shot to the same area. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 9, 2013 Share Posted October 9, 2013 Already tried that. The intakes are decoys. There's armour behind them. The only way to kill the Mk VI is with more than one shot to the same area.I havent tested it yet but im sure you can ram a missile in the back to take out the engines. It most likely wont kill it but is should disable it.Needless to say I think we are entering a new era of KSP space combat. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted October 9, 2013 Share Posted October 9, 2013 I havent tested it yet but im sure you can ram a missile in the back to take out the engines. It most likely wont kill it but is should disable it.Needless to say I think we are entering a new era of KSP space combat.I managed to get a lucky shot at the engines at just the right angle and knock all of them off, but it still had its weapons and multiple command pods. Link to comment Share on other sites More sharing options...
Spartwo Posted October 9, 2013 Author Share Posted October 9, 2013 Already tried that. The intakes are decoys. There's armour behind them. The only way to kill the Mk IV is with more than one shot to the same area.Nope.Give me a sec. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 9, 2013 Share Posted October 9, 2013 I managed to get a lucky shot at the engines at just the right angle and knock all of them off, but it still had its weapons and multiple command pods.the question is where is the original core? I remember getting a hit one time and it stated that that there was no target (indicating a kill) After that the main ship was designated a landersense the rules state it must be the original core for it be considered alive that should count as a one hit killEven so if the engines are taken out that should at least disable it, rendering it un-useable but still alive. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted October 9, 2013 Share Posted October 9, 2013 That's the strongest spot. It's where plates are overlapped. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 9, 2013 Share Posted October 9, 2013 That's the strongest spot. It's where plates are overlapped.engines or intakes? Link to comment Share on other sites More sharing options...
daemonCaptrix Posted October 9, 2013 Share Posted October 9, 2013 Intakes. I'm telling you. They're decoys. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 9, 2013 Share Posted October 9, 2013 I just tested my theory and I was right. Hitting the backside square on is a one hit kill due to the fact the the original core is destroyed.Pics later Link to comment Share on other sites More sharing options...
Spartwo Posted October 9, 2013 Author Share Posted October 9, 2013 Take 2 was a one hit.Take three took everything on board(I wasn't paying much attention)(an old rivalry sent on very different paths) Link to comment Share on other sites More sharing options...
zekes Posted October 9, 2013 Share Posted October 9, 2013 @spartwo good job, Yeah i cant seem to armor that any better (darn docking ports). at least the secondary weapons survive that kind of hit.@daemonCaptrix I told you it was a sneaky ship...@War Eagle 1:Needless to say I think we are entering a new era of KSP space combat. Yes, i'd say the new Zokesia Armor Type ships are 10 times better armored than their predecessors. (and the Salvation Mk II is one of them) Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 9, 2013 Share Posted October 9, 2013 I just hope yall are ready for a new surprise (zeke already knows whats in store) Link to comment Share on other sites More sharing options...
briansun1 Posted October 9, 2013 Share Posted October 9, 2013 hum.... stop teasing us Link to comment Share on other sites More sharing options...
zekes Posted October 9, 2013 Share Posted October 9, 2013 hum.... stop teasing usI modified the Armor on his Salvation class, it's not as good as a Drek XIV but it's very good... Link to comment Share on other sites More sharing options...
briansun1 Posted October 9, 2013 Share Posted October 9, 2013 oh... (10char to the rescue) Link to comment Share on other sites More sharing options...
War Eagle 1 Posted October 9, 2013 Share Posted October 9, 2013 I modified the Armor on his Salvation class, it's not as good as a Drek XIV but it's very good...Spoil it then Link to comment Share on other sites More sharing options...
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