Spartwo Posted November 8, 2013 Author Share Posted November 8, 2013 What could you possibly have lied about?I don't know I'm just happy you didn't kill anyone.I like the cruiser all those I-beams must kill FPS.You colour parts with a mod from Texel called Kerb-paint. Link to comment Share on other sites More sharing options...
Spearka Posted November 9, 2013 Share Posted November 9, 2013 I like the cruiser all those I-beams must kill FPS.You colour parts with a mod from Texel called Kerb-paint.it does, however i'm not sure whether to choose over the beams, with potentially beter armour and easy placement or the plates that are annoying as f@ck to align Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 9, 2013 Share Posted November 9, 2013 I don't know I'm just happy you didn't kill anyone.I got your VTOL fighter. I think that means you don't have anything that can hit me this turn. Link to comment Share on other sites More sharing options...
panfish5 Posted November 9, 2013 Share Posted November 9, 2013 Would anyone be up for a fighter only battle?(testing the anti-everything-missile) Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 9, 2013 Share Posted November 9, 2013 (edited) @ panfish, how many fighters? and what do you consider the part/tonnage limit for a fighter?@Spearka, you're gonna need to spread them out a little, Kerbal cant cope with that many parts so close together once stuff starts exploding, plus you're rather vulnerable to collateral damage with ships like that.Edit: You're batteries are also going flat... Edited November 9, 2013 by Mr Tegu Link to comment Share on other sites More sharing options...
panfish5 Posted November 9, 2013 Share Posted November 9, 2013 Probably 4 fighters and I don't care about the tonnage but I would like a part limit of 300 for each ship.I think the tonnage limit for a fighter is about 25 tonnes. Maybe the fight could be around Pol? Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 9, 2013 Share Posted November 9, 2013 well, my fighters weigh in at 10 t and 100 parts each, how does that compare to your's? (I can quite happily add an extra 15 t of fuel and armour if need be) Link to comment Share on other sites More sharing options...
camulus777 Posted November 9, 2013 Share Posted November 9, 2013 So is everyone geared up for the release of Kerbal Powers tomorrow. Link to comment Share on other sites More sharing options...
camulus777 Posted November 9, 2013 Share Posted November 9, 2013 after much toiling about and patiently waiting over the immense lag, I have made tweaks and positioned two Griselbrand cruiser and a Brand new Thraben-Class cruiser (yes, that happened too)Thraben-Class Cruiserthe biggest federation vehicle currently and is designed as a multipurpose cruiser, it can dispatch fighters easily with its arsenal of six AFS-2 pods, can engage cruisers at long range with its two Bol-class missiles mounted on either side and at close range with its Damnation-class missiles, it is also equipped with a new, as of yet untested form of armourGriselbrand-class CorvetteOriginally designed for the Spiritwolf/Hanland conflict (wink wink) the Griselbrand-class cruiser is a anti-fighter cruiser with Bol-class missiles equipped, the recently upgraded version includes enhanced armour and 6 AFS-2 pods as opposed to its original fourJavascript is disabled. View full albumi parked a Thraben in orbit and placed 2 Griselbrands with it, feel free to pew pewDOWNLOAD PERSISTENT FILE HEERP.S.i seem to have noticed most of you have somehow managed to color your aero parts, i hate to sound like a noob but how did you do that?that is a lot o parts lol. Link to comment Share on other sites More sharing options...
panfish5 Posted November 9, 2013 Share Posted November 9, 2013 My fighter that I will be using is 24 tons. Not sure what is adding the extra weight and the part count is like 117 if I recall correctly. Feel free to add more fuel or armour and I think a good battle spot would be low mun orbit. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 9, 2013 Share Posted November 9, 2013 (edited) So is everyone geared up for the release of Kerbal Powers tomorrow. I was unaware of it. How does one join?Never mind. This game looks an awful lot like Nation States crossed with HOMEWORK. I'll watch from the sidelines. Edited November 9, 2013 by daemonCaptrix Link to comment Share on other sites More sharing options...
camulus777 Posted November 9, 2013 Share Posted November 9, 2013 Nation states is a blog based game is it not? And unfortunately the homework is on my end mostly. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 9, 2013 Share Posted November 9, 2013 I tried to build a SSTO capital ship using slipstream engines. Instead, I got this.TrollPhysics.png Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 9, 2013 Share Posted November 9, 2013 Doh!, is it the same everytime?@panfish: I've got 5 of these in Munar orbit, they're 24t and 160 parts:file: http://www./?6fovq8cz4kbcsc2 Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 9, 2013 Share Posted November 9, 2013 (edited) @ everyone: would someone else like to fight Spearka once he sorts his persist file out? Seems a bit rude hogging all fights.Also, I have a prototype of the new Dominator class in LKO, the challenge is to kill it in least amount of shots (no 2.5m torps!):Winner gets a hurricane Mk4 craft file:EDIT: forgot this: http://www./?c78ywgeccmvaib0 Edited November 9, 2013 by Mr Tegu Link to comment Share on other sites More sharing options...
Spearka Posted November 9, 2013 Share Posted November 9, 2013 that is a lot o parts lol.maybe a bit too many, using the I-beams nearly doubled the part count for the Griselbrand corvette, i think I might stick back to the panels and start over, i may also throw in a few drones Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 9, 2013 Share Posted November 9, 2013 its not the parts of the individual ships that's causing the problem, its how close they are together but yeah, I beams don't make very efficient plate (but they are effective). Link to comment Share on other sites More sharing options...
camulus777 Posted November 9, 2013 Share Posted November 9, 2013 Spar i want to put a link to your thread on the Kerbal Powers thread is that ok wit you Link to comment Share on other sites More sharing options...
Spearka Posted November 9, 2013 Share Posted November 9, 2013 (edited) >removed due to misunderstanding Edited November 9, 2013 by Spearka Link to comment Share on other sites More sharing options...
Spartwo Posted November 9, 2013 Author Share Posted November 9, 2013 I got your VTOL fighter. I think that means you don't have anything that can hit me this turn.Apart from the Destroyers,Fighters,the entire carrier.You don't need VTOL engines to land. Link to comment Share on other sites More sharing options...
Spartwo Posted November 9, 2013 Author Share Posted November 9, 2013 (edited) Spartwo i want to put a link to your thread on the Kerbal Powers thread is that ok wit youSure I notice you have no rules for space combat copy n'paste if you want. Edited November 9, 2013 by Spartwo Link to comment Share on other sites More sharing options...
Spartwo Posted November 9, 2013 Author Share Posted November 9, 2013 Would anyone call pushing that weapon I found into a ship cheating? Link to comment Share on other sites More sharing options...
Spearka Posted November 9, 2013 Share Posted November 9, 2013 Would anyone call pushing that weapon I found into a ship cheating? Link to comment Share on other sites More sharing options...
Spartwo Posted November 9, 2013 Author Share Posted November 9, 2013 (edited) >somewhat broken GIF<I'll take that as a yes.It wouldn't have worked as both ships were landed.Boop:http://www./download/wgk7yosf9bfi7uu/persistent.sfsYou know how you said the Broadsword was the only ship with VTOL capabilities....nope.Of course the TWR is so frickin low,I had to hold shift constantly.Picked up some weapons/boost system from London(Damn attachment issues).I hoped to orbit low enough to not need to land turns out was 800m too high.I abandoned the Bottom booster as it became more of a hindrance.The middle boost did some damage destroying the rear tank severing VTOL engines and half of the main engines.>Too busy aiming<First shot.Had no effect ie:missedSecond shot.Broke off decrotive armor at front.Third shot.Tore off some of the armor covering the right nacelle.Forth shot.Destroyed the right nacelle.Returning to orbit was tough and terrifying.Returning to base.(I ran out of RCS during ascent) Edited November 9, 2013 by Spartwo Link to comment Share on other sites More sharing options...
Spearka Posted November 9, 2013 Share Posted November 9, 2013 Javascript is disabled. View full albumi redid both crafts making them a little more lag-friendly and they are spaced apart better, i also splashed some fancy-pants paint on itDOWNLOAD PERSISTENT FILE HEER Link to comment Share on other sites More sharing options...
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