Shadow Lane Posted November 1, 2013 Share Posted November 1, 2013 Me and my partner have been devising such devices for atmospheric combat, against lightly armored opponents, who are difficult to strike with conventional weapons. Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 Its at least worth experimenting withafter all what is the KSP Motto?FOR SCIENCE!!!!!SRB with pointy end > SRB with flat end Link to comment Share on other sites More sharing options...
Shadow Lane Posted November 1, 2013 Share Posted November 1, 2013 SRB with pointy end > SRB with flat endNo, not even, adding a lance reduces stability significantly, I hope that was an analogy. Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 I meant damage not stability. Link to comment Share on other sites More sharing options...
Shadow Lane Posted November 1, 2013 Share Posted November 1, 2013 It doesn't in increase damage, at all. Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 It does I tested it,Hell I'll do it again give me a minute. Link to comment Share on other sites More sharing options...
Shadow Lane Posted November 1, 2013 Share Posted November 1, 2013 (edited) I'm finally back at my computer. EDIT: Repeat the experiment. Edited November 1, 2013 by Shadow Lane Link to comment Share on other sites More sharing options...
briansun1 Posted November 1, 2013 Share Posted November 1, 2013 I would like to see it too Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 When I said a minute I meant an hour. Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 1, 2013 Share Posted November 1, 2013 (edited) I did the same experiment by accident today, I'm developing a new torpedo and I forgot to put the plates on the first batch.Results before I added the plate were typically like this:Not too shabby but not as good as my current torps.After adding the plates I was getting this pretty much every time:Totally vapourised! Also, girder rockets can be highly effective, as well as so much fun, when fired at the target longitudinally and at point blank range: Javascript is disabled. View full albumGranted they are less effective against ships with central spines as the chances of hitting it are slim but you can still strip all the fuel tanks and ammo out of a hull. (Edit: album shows several test runs and is not a continuous sequence). Edited November 1, 2013 by Mr Tegu Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 1, 2013 Share Posted November 1, 2013 (edited) daeCorp's official flag:I made this when I noticed you were using a re-sized avatar pic. lol Edited November 1, 2013 by daemonCaptrix Link to comment Share on other sites More sharing options...
briansun1 Posted November 1, 2013 Share Posted November 1, 2013 so what do you guys think about the LSI line? Link to comment Share on other sites More sharing options...
FallingIntoBlack Posted November 1, 2013 Share Posted November 1, 2013 @Mr Tegu: You realize that I have patented the girder missile, right? Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 Alright I fired 2 SRBs of identical mass from 60m,100m,150m,200m at a Salvation Mk1 found on sale.60mThe pointed SRB does far more damage than the flat SRB(knocking off an engine vs shrapnel going everywhere)100mThe pointed SRB does fairly more damage than the flat SRB150mThe pointed SRB does a bit more damage than the flat SRB.200mAt this point the effects become hard to discern as all shots leave the ship in pieces. In conclusion if you fire within the area of 250m it pays off to add a point to the missile once outside that range you are travelling too fast for it to make much change. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 1, 2013 Share Posted November 1, 2013 @Mr Tegu: You realize that I have patented the girder missile, right?You realize I blew up the patent office with a slipstream-powered missile, right? Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 (edited) @Mr Tegu: You realize that I have patented the girder missile, right?LOL nope.G-rods over here and I'm allowing all round use.Also stop patenting things.EDIT:Slipstream.It's not cheating if you give it a name. Edited November 1, 2013 by Spartwo Link to comment Share on other sites More sharing options...
Shadow Lane Posted November 1, 2013 Share Posted November 1, 2013 Alright I fired 2 SRBs of identical mass from 60m,100m,150m,200m at a Salvation Mk1 found on sale.60mThe pointed SRB does far more damage than the flat SRB(knocking off an engine vs shrapnel going everywhere)100mThe pointed SRB does fairly more damage than the flat SRB150mThe pointed SRB does a bit more damage than the flat SRB.200mAt this point the effects become hard to discern as all shots leave the ship in pieces. In conclusion if you fire within the area of 250m it pays off to add a point to the missile once outside that range you are travelling too fast for it to make much change.Do it again, every range, again, at least three Times. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted November 1, 2013 Share Posted November 1, 2013 AND IM CLEARjust finished my Social Work Licenses Application thats due tomorrow so Im ready for battleCaumlus and Corgi set it up when ready Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 (edited) Do it again, every range, again, at least three Times.I repeated it from 60m twice and did 100m again the same results,I even used MJ to aim to rule out pilot error.You asked me to test it again I did end-of.EDIT:MrTegu that's not the test but we now know that higher impact missiles do more damage. Edited November 1, 2013 by Spartwo Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 1, 2013 Share Posted November 1, 2013 @Mr Tegu: You realize that I have patented the girder missile, right?erm: Got them here, way before I'd even been on the forum, I just optimized them. Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 (edited) Do you mean these? Skip to 2:00pictures.(It should be mk7 and never paint a jet blue...evar)Did anyone else know a Moho rotation lasts 48 Kerbin days Edited November 1, 2013 by Spartwo Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 1, 2013 Share Posted November 1, 2013 I meant the seperatron and decoupler at the start, I just switched out the decoupler for the narrowest impact 80 bit i could find. Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 1, 2013 Share Posted November 1, 2013 Girder rockets are my favorite ammo tbh (though the torps are flavor of the month right now), they're super light so you can carry loads of the and just spam away and are also very accurate You can take the engines off the new Drek almost every time with girder rockets, some times the side engine remains:Disabaling the torpedoes is a bit harder but you can usually do it in a couple of volleys:The key with girder rockets is careful range control, with regard to the thickness of the target, and the ability to target specific points on the target. Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 1, 2013 Share Posted November 1, 2013 Alright I fired 2 SRBs of identical mass from 60m,100m,150m,200m at a Salvation Mk1 found on sale.60mThe pointed SRB does far more damage than the flat SRB(knocking off an engine vs shrapnel going everywhere)100mThe pointed SRB does fairly more damage than the flat SRB150mThe pointed SRB does a bit more damage than the flat SRB.200mAt this point the effects become hard to discern as all shots leave the ship in pieces. In conclusion if you fire within the area of 250m it pays off to add a point to the missile once outside that range you are travelling too fast for it to make much change.So what tips did you use? Link to comment Share on other sites More sharing options...
Spartwo Posted November 1, 2013 Author Share Posted November 1, 2013 The flat one was just some dead weight with a 1x1 panel on top. Link to comment Share on other sites More sharing options...
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