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Will We Ever See Persistent Parachutes?


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Currently parachutes are just an animation that stops when your velocity reaches 0. If you land or either cut the chute while landing it simply disappears instead of falling on your pod/tearing away, respectively. I would like to know if one day we may have proper chutes that actually remain in the world after being deployed.

Thanks for Reading,

Happy Flying! :D

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Crappy animation? No, I have faith in these devs; they try to make things efficient and pretty-looking. Though it doesn't always work as well as it's hyped (I'm looking at YOU, long space center loading times!)

I'm not saying the devs aren't talented, it's just that I have a hard time seeing a really good non-physics based parachute deflating.

I'd sure be happy to be shown otherwise though.

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I think it's more important to make it so that ships with deployed chutes:

1: Don't unload 2.5 km away.

2: Are "recovered" when velocity relative to surface reaches 0.

3: Model unloads at 2.5 km, but not physics.

4: A special staging part and action that allows the vessel to stay loaded until switching back, when it unloads.

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  • 4 weeks later...

Myself I would like to see parachutes that can be properly used to slow you when aerobraking so that if you have chutes deployed and pass your Pe in atmo, they don`t just vanish and continue to slow you and you then land you rather than you screaming and hitting the ground a short while later...

or if I am landing using chutes and engines and I by accident rise a few feet the chutes don`t vanish leaving me in the place of screaming and then the burning and exploding.

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  • 2 months later...
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