Sido Posted September 11, 2013 Share Posted September 11, 2013 hi ! Does anyone made something for a better looking laythe ? Link to comment Share on other sites More sharing options...
Zeroignite Posted September 11, 2013 Share Posted September 11, 2013 hi ! Does anyone made something for a better looking laythe ?Check the reddit subforum link on the first post. I especially recommend Tingle's pack --- mix and match the HD and SD versions based on how much free memory you have. Link to comment Share on other sites More sharing options...
LaydeeDem Posted September 12, 2013 Share Posted September 12, 2013 Nova said he planned a retexture for Tylo to make it look like Iapetus. Since I'm impatient and the devs have other priorities, I did it myself: Link to comment Share on other sites More sharing options...
deadshot462 Posted September 12, 2013 Share Posted September 12, 2013 Just posting to say thanks to everyone who contributed. This is a simple change to the game but has made it that much nicer to look at. Keep up the great work. Link to comment Share on other sites More sharing options...
ZobrAA Posted September 14, 2013 Share Posted September 14, 2013 Celestial Bodies RevampedCelestial Bodies Revamped HD part1Celestial Bodies Revamped HD part2Please answer, did anyone actually was able to correctly download files of HD version? I've been tryed it dozens times and always system not recognize files as archives... Can anyone help me?Also I notice some defect on revamped textures of regular resolution:Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
wakairyu Posted September 14, 2013 Share Posted September 14, 2013 hello,has anyone created textures to replace every planet in ksp universe ( kerbin, jool, mun, e.t.c ) with the textures of planets from our solar system. ( earth, moon, mars, saturn, uranus, e.t.c )Cheers, Ryan. Link to comment Share on other sites More sharing options...
smunisto Posted September 14, 2013 Share Posted September 14, 2013 I don't think so, because all UP does is change the textures while high up and on map view. Once you get below a certain altitude the planets are the same as without UP. Link to comment Share on other sites More sharing options...
amo28 Posted September 14, 2013 Share Posted September 14, 2013 I've noticed a few others in this thread mention that there's been a huge FPS drop in version 4.0. I'm finding the same problem in my build, but I'm surprised everyone isn't mentioning it. Maybe it's an issue with running the mod on Linux -- who knows.I wanted to find out if there's any way the OP or anyone else can release version 3.2 again? I'm just interested in running skybox and Kerbin textures, nothing fancy. 3.2 worked great on my build before, if I remember correctly. Link to comment Share on other sites More sharing options...
smunisto Posted September 14, 2013 Share Posted September 14, 2013 Same for me. And really, nobody is discussing it or searching for a way to fix it. Even the mod author. Seems like everyone is content running their little kerbal suits and no other mods at all. Link to comment Share on other sites More sharing options...
Sapphire Posted September 14, 2013 Share Posted September 14, 2013 Not everyone's having it. I'm running a Kerbin/Eve/Laythe retexture with a different starfield and spacesuits, and I'm not having any problems at all. Other than memory overload crashes... Link to comment Share on other sites More sharing options...
TicTacToe! Posted September 15, 2013 Share Posted September 15, 2013 Nova said he planned a retexture for Tylo to make it look like Iapetus. Since I'm impatient and the devs have other priorities, I did it myself:Damn. That's nice. I can see the Iapetus in it without it veering to far from the look of the game. Are you planning on releasing it? Link to comment Share on other sites More sharing options...
Scotius Posted September 15, 2013 Share Posted September 15, 2013 Is it possible to add city lights with this mod? They would be visible only from orbit like clouds, but also only on the night side of Kerbin. Anyone gave it any thought? Link to comment Share on other sites More sharing options...
mushroomman Posted September 15, 2013 Share Posted September 15, 2013 Is it possible to add city lights with this mod? They would be visible only from orbit like clouds, but also only on the night side of Kerbin. Anyone gave it any thought?Yeah, I'd been thinking about that a while ago. Though I can't figure out how it would be possible without it being visible during the day as well. I wouldn't be surprised if it is possible though. Link to comment Share on other sites More sharing options...
Scotius Posted September 15, 2013 Share Posted September 15, 2013 Hmmm, another obstacle would be oceans. It would look silly if we could see a huge, bright metropolis in the middle of the sea. Link to comment Share on other sites More sharing options...
Gojira Posted September 16, 2013 Share Posted September 16, 2013 Does anyone know why this crashes with Mac OSX? Link to comment Share on other sites More sharing options...
Sapphire Posted September 16, 2013 Share Posted September 16, 2013 I want to make a file the same way you are here, but I'm confused about how you did it. When I open the PNG's in photoshop, I just get a picture of the ocean. I don't see any more layers and I'm fairly confused, because the game uses it just fine as you said, but it doesn't help me when I try to do the same sort of thing for Eve...-snip-This is sort of what I have going on for Eve, I'm not really sure if the land mass is correct because I'm basing it off of one of those textures where I can't see all the layers in photoshop. I assume it's right, but I don't have anything capable of landing there right now to check. Seems to look okay in game, but I was gonna launch a mission to Eve first to see how it actually works colorwise and land-wise. If anyone wants it before then, I'll put it up right away though.Out of curiosity, how's your progress on this? I'm really looking forward to it! And I downloaded the really low res one you posted right there and downloaded it, and it lines up with the terrain, so it's good to go. Link to comment Share on other sites More sharing options...
wakairyu Posted September 16, 2013 Share Posted September 16, 2013 I don't understand what the point of this universe replacer is, seeing as it only replaces textures on map / high altitude the ground mass doesn't physically change.maybe this is something the dev's of mod can work on?cheers, Ryan. Link to comment Share on other sites More sharing options...
Scorpi15 Posted September 16, 2013 Share Posted September 16, 2013 It's for when you want better and more realistic looking planets. Also, you can change the textures for Kerbals themselves! Link to comment Share on other sites More sharing options...
Camacha Posted September 16, 2013 Share Posted September 16, 2013 I don't understand what the point of this universe replacer is, seeing as it only replaces textures on map / high altitude the ground mass doesn't physically change.maybe this is something the dev's of mod can work on?cheers, Ryan.Although pretty graphics are not the point of KSP, they can add to the experience. I would not mind a full on space simulator, so more realistic graphics are a nice touch to increase immersion. Link to comment Share on other sites More sharing options...
Commander Zoom Posted September 18, 2013 Share Posted September 18, 2013 Just wanted to thank Robau for "Swirly Jool", particularly how he handled the storms - to me, the Red Spot is so uniquely Jupiter that seeing it on other gas giants spoils my immersion and/or makes me think that all the creator did was take a stock map or texture for Jupiter, greyscale it, and then tint it some other color. His version has a plausibly similar, but clearly not just recolored feature. Link to comment Share on other sites More sharing options...
Zeroignite Posted September 18, 2013 Share Posted September 18, 2013 (edited) DownloadI know that some people think that Rareden's HD skybox is a bit too colorful or color-saturated. Additionally, I personally found recognizing distinct astronomical objects to be a bit immersion-breaking. If you like the original HD skybox but want something anonymized and a little more subdued, give this a try Full Changelog: -Greatly reduced the overall color saturation. Some color is still there, but it's not bright orange-blue -Removed the Pleiades -Removed Andromeda -Removed the Magellanic Clouds -Removed the Orion constellation and nebula -Added a bright constellation near the celestial north pole -Added a distinctive nebula near the south pole -Cleaned up some overly-bright foreground starsDistributed with permission Edited September 18, 2013 by Zeroignite typesetting Link to comment Share on other sites More sharing options...
Whirligig Girl Posted September 18, 2013 Share Posted September 18, 2013 Can someone make Kerbin look like this? Link to comment Share on other sites More sharing options...
Whirligig Girl Posted September 24, 2013 Share Posted September 24, 2013 can anyone make it look like that please? Link to comment Share on other sites More sharing options...
Zeroignite Posted September 25, 2013 Share Posted September 25, 2013 No. This mod only changes the distant view of planets, i.e. how they look when you're at least in low orbit. Also that screenshot is from an ancient version of the game. Link to comment Share on other sites More sharing options...
EvilotionCR2 Posted September 25, 2013 Share Posted September 25, 2013 Hey,does anyone know how can I download scart91's custom Kerbal heads please? I don't know how am I supposed to download that. Link to comment Share on other sites More sharing options...
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