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Can anyone show we how to &or where to learn dll plugin scripting


tomwillp

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I have been modding KSP for a few months now. mostly recycled textures, Stat Alterations, a few god parts when i got frustrated, but nothing published..... Yet

I had moved on to more ambitious mods but hit a wall DLL's i need to make a plugin for my part modules to work properly.

i have looked everywhere i can think of and now have 2 IDE's including Visual Studio Express 2012. and have looked at lots of modding tutorials, including http://wiki.kerbalspaceprogram.com/wiki/Creating_your_first_module

While i thank the author and appreciate his work, i need more...

any help would be great

And if anyone can show me how to copy an existing part module, and add extra lines to allow what i need it to do that would be PERFECT

Be hopeful :D

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Update:

I have made progress now and may be able to made my mod.

to anyone in my predicament, review other mods source code to get an idea of what a functional part module should look like.

BUT DON'T USE ANYTHING WITHOUT THE ORIGINAL AUTHOR'S PERMISSION. they were kind enough to allow access to their source code, so please don't make them regret it.

as for my mod, i may use some of the coding from the Kethane mod http://forum.kerbalspaceprogram.com/showthread.php/23979 pending permission to do so.

but i still need scripts to create a value from 0.0 to 1.0 to indicate weather the part (& face) is exposed to the sun. 0 for covered and 1 for maximum unobstructed exposure. after that i can handle the maths for the rest... I think.

does anyone know how to do this?

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