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.cfg files


Does KAS 0.20 work with 0.21?  

  1. 1. Does KAS 0.20 work with 0.21?



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is there actually a difference between 0.20 .cfg files and 0.21 .cfg files? i have ckesked through old and new versions of B9 and firespitter and have found no differences

plz help me, i need to know is some of my old mods require a complete re-write or a simple .cfg change

elind21

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between .20 cfg files and .21 cfg files is a no. The config files are the same. From .19 to .20 there were config file changes. Namely you need to bracket the text of the part files inbetween PART { }

i already know this, i adapted many of the Bobcat ind. rovers to work with 0.20. My thinking is there was some bug in the initial release preventing certain mods from working?

if you hear anything on this please let me know.

also if anyone knows how to create models and plugins i would really appreciate it as i am trying to create a simple expansion pack to replace Damned robotics and infernal robotics all together. completely original models, textures and plugin. i have looked over certain aspects of the source code, none of it is very useful. the gui needs some work, as do the textures. the models are all a bit old also.

me theory is to create a variety of motorised and non-motorised joints, hinges and the like in many different sizes for any application. my other guideline is that the parts MUST look like they belong in KSP.

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