Jump to content

Newbie Problems : All my models are 90 degrees off no matter what I do.


Recommended Posts

Hello all, I've been experimenting with getting basic parts to work so I know how to get them working in-game. First steps and all that.

For no apparent reason, even when I export a perfectly fine model from 3dsmax and make sure to have it set as Y-up (and with 'single matrix' off) when I import it into Unity and get it ready for KSP, it will always end up sideways in-game. Strangely, the attachment points seem to work just fine in their intended positions.

I've tried changing the transform settings in Unity to get it in proper position - no effect. I've tried changing it in 3dsmax - still sideways. I can't find any relevant stuff in the cfg either that could be doing it.

Please help this newb. :)

Jeron

Link to comment
Share on other sites

Since you want y up on your object in unity and in game, you can make it the child of an empty game object that has the y-axis up (zero out location and rotation). Then make that object a child of your parttools object for exporting.

Link to comment
Share on other sites

Since you want y up on your object in unity and in game, you can make it the child of an empty game object that has the y-axis up (zero out location and rotation). Then make that object a child of your parttools object for exporting.

Victory! This worked (somehow) to fix the orientation. I guess I'll use this method then unless I'm missing some really obvious mistake I'm making. :)

Thanks!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...