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edit persistent.sts to change parts on a vessel


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hello

I made a terrible mistake sending to crafts to other planet to dock with different docking ports, I already took a look in my save file and discovered that the docking ports are dockingport2 and dockingport3. (clamp o tron and clamp o tron jr,)

I wonder if its possible to edit persistent file to change the dockingport2 to the other one.

just change the name of the part is enough?

I use IDLE Python gui as text editor

some other tips?

thanks

Edited by Ricardo.b
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I don't think it's enough to just replace the name because the dimensions are different. And therefore the attachment points might too.

The easiest (and most save) way to 'replace' the docking ports would be to launch the craft with the correct docking ports into low Kerbin orbit. Then exit your current savegame and swap the orbit information in the persistent file from the failed vessel to the correct vessel.

Swapping instead of copy&overwrite ensures that they don't merge into each other.

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I don't think it's enough to just replace the name because the dimensions are different. And therefore the attachment points might too.

The easiest (and most save) way to 'replace' the docking ports would be to launch the craft with the correct docking ports into low Kerbin orbit. Then exit your current savegame and swap the orbit information in the persistent file from the failed vessel to the correct vessel.

Swapping instead of copy&overwrite ensures that they don't merge into each other.

ok, thanks!

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