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KSP 64-bit


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KSP is working with 32bit and so it'll only be able to have about 2 GB Ram while my computer has 8 GB and has an amazing graphics card. That's not enough, You should release a KSP version for 64bit so I eve and back ships which don't lag the game to death.

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As mentioned it's on the do-not-suggest list; it's on the list because it's not something Squad can solve, it's a limitation of the game's engine. I gather the Unity guys are scrambling hard to get a 64-bit version stable for Windows & Mac, but until then we're stuck with 32-bit KSP.

(Well, that is unless you're running the right Linux version. Apparently there's a stable 64-bit build there... but that's not enough to get me to switch OSes.)

-- Steve

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