Mini Posted November 30, 2011 Share Posted November 30, 2011 Hey Guys,Just made my first venture into MODS with this game and liked the look of the Silisko pack.I have just made my first orbit and re-entry however on the way up there i am having to everything manually as turning SAS on just turns my rockets into a Wobble-fest. I have tried running struts down them but the game seems to ignore them and the rocket keep wobbling. I am using Advanced SAS modules and gimbaling engines as far as i am aware.Am i doing something wrong, should i be using Silisko in conjunction with another set of MODS?Some advice would be much appreciated.CheersMini Link to comment Share on other sites More sharing options...
Saaur Posted November 30, 2011 Share Posted November 30, 2011 Are you using SIDR or the Silisko Edition? I didn\'t know the difference at first, but SIDR is made to augment the basic parts, whereas Silisko Edition is meant to replace the vanilla parts. I use Silisko Edition 0.9 and ASAS works fine. Link to comment Share on other sites More sharing options...
NovaSilisko Posted November 30, 2011 Share Posted November 30, 2011 The ASAS only really was designed for landers and upper stages. Most of the things I build are reasonable enough to fly manually. Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted November 30, 2011 Share Posted November 30, 2011 Hey Guys,Just made my first venture into MODS with this game and liked the look of the Silisko pack.I have just made my first orbit and re-entry however on the way up there i am having to everything manually as turning SAS on just turns my rockets into a Wobble-fest. I have tried running struts down them but the game seems to ignore them and the rocket keep wobbling. I am using Advanced SAS modules and gimbaling engines as far as i am aware.Am i doing something wrong, should i be using Silisko in conjunction with another set of MODS?Some advice would be much appreciated.CheersMiniBlame the gimbals.That\'s why I either tend to turn them off, minimize at least, or avoid overgimballed engines Link to comment Share on other sites More sharing options...
dbellmo2 Posted December 1, 2011 Share Posted December 1, 2011 Blame the gimbals.That\'s why I either tend to turn them off, minimize at least, or avoid overgimballed engines Truth. Many a rocket has been brought to its firery knees due to the gimballing engines going ape**** when the asas is turned on. So I tend not to use asas until im landing on the mun. Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted December 1, 2011 Share Posted December 1, 2011 Truth. Many a rocket has been brought to its firery knees due to the gimballing engines going ape**** when the asas is turned on. So I tend not to use asas until im landing on the mun.Got my ASAS turned on most of the time Just tweak the thrust vectoring in .cfg files (TV ONLY, not other stuff), particularly in large, first stage engines and it would be all fine 8) Link to comment Share on other sites More sharing options...
Saaur Posted December 1, 2011 Share Posted December 1, 2011 I use mine all the time without tweaking any configs at all. It jitters a little, but doesn\'t go out of control or shake apart unless I build a stupid uncontrollable rocket anyway. Of course, I leave RCS turned off until I get out of atmo (it\'s nearly useless in air anyway) and I have non-gimballing first-stage engines. Just use fins for control surface work. Link to comment Share on other sites More sharing options...
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