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An Idea on how to create a working multiplayer


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I was looking at the passive mp mod and it striked me.

This is some type of an "overlay" mod that shows you the ships and objects of the other players right?

But then there are projects like the community space station and alike that share the savegame, right?

What if you could create a hybrid version of some sort?

You will be able to see other player's ships and stations and bases as an overlay on the map, screenshots etc.

You will have the ability to choose an object and click "share with player" on it, making it spawn in his game or "take control" and it will appear on your game.

Normally, taking control of the vessel will check if your crafts are compatible, mods and all other relevent stuff: If it is, it will appear in your game too.

If the player and you are in some sort of "privet group" you will be able to transfer crafts and not just copy. Which means when you click share, it will be deleted from your game and moved to the player's game and visa versa.

This will allow players actually taking missions togather.

This is just the basic idea.

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