Albert VDS Posted September 5, 2013 Author Share Posted September 5, 2013 I'm gonna see if I can get some more cameras included. Link to comment Share on other sites More sharing options...
MDBenson Posted September 5, 2013 Share Posted September 5, 2013 Am I being stupid or should I expect the camera to be zoomed way in when I activate it? I have checked and no Legacy MuMechLib is installed. Also, I assigned action group 1 and 2 to Zoom In and Zoom Out on all the KerbPro cameras I was using (3 of on a small lander probe) and it had little effect and eventually reset the view to the default KSP camera after 1-2 presses. I am using these mods: Link to comment Share on other sites More sharing options...
sirkut Posted September 5, 2013 Share Posted September 5, 2013 Albert VDS. I'm working on an aerodynamic camera if you would like to use it. Should have it done today. Working on the new features for the Flaginator had me distracted.Looks like this: Link to comment Share on other sites More sharing options...
Albert VDS Posted September 5, 2013 Author Share Posted September 5, 2013 Am I being stupid or should I expect the camera to be zoomed way in when I activate it? I have checked and no Legacy MuMechLib is installed. Also, I assigned action group 1 and 2 to Zoom In and Zoom Out on all the KerbPro cameras I was using (3 of on a small lander probe) and it had little effect and eventually reset the view to the default KSP camera after 1-2 presses. I am using these mods:But you can zoom in and out with scroll wheel? I'll see what I can do about the camera being zoomed in when activated.@sirkut: Alright, sounds cool. Link to comment Share on other sites More sharing options...
Mekan1k Posted September 5, 2013 Share Posted September 5, 2013 I REALLY look forward to the aerodynamic cams. Link to comment Share on other sites More sharing options...
MDBenson Posted September 7, 2013 Share Posted September 7, 2013 But you can zoom in and out with scroll wheel? I'll see what I can do about the camera being zoomed in when activated.Yes. Okay I played with it a little more. The scroll wheel works to zoom in on one camera and not the other which is a little odd. Zoom out with the wheel works okay on both. They don't ALWAYS activate zoomed way in, it seems to be when the spacecraft lands on a body (in my case back on Kerbin as I am still testing my lander). I think also if I manually set the zoom level before they go crazy they stay zoomed out mostly. Now I know how to zoom out with the mouse wheel it's nowhere near as big a deal Link to comment Share on other sites More sharing options...
Exsmelliarmus Posted September 8, 2013 Share Posted September 8, 2013 Is there something odd about the way 0.21 renders planets? Because I can't seem to find them as easily as I used to, and apparently buildings don't show up from orbit, either. Can anyone confirm? Link to comment Share on other sites More sharing options...
sirkut Posted September 10, 2013 Share Posted September 10, 2013 I finally created an aerodynamic camera part. I'm sending a link to Albert to look at. Link to comment Share on other sites More sharing options...
Virtualgenius Posted September 10, 2013 Share Posted September 10, 2013 Awesome make it a cool colour like yellow or orange something that stands out it looks cool Link to comment Share on other sites More sharing options...
sirkut Posted September 10, 2013 Share Posted September 10, 2013 I'm going to pass on the color. I wanted it to stay "stockish" but if Albert VDS wants it a different color it's up to him. Link to comment Share on other sites More sharing options...
Albert VDS Posted September 10, 2013 Author Share Posted September 10, 2013 Added a new version to the main page, which has the new camera.I like the stock style of the new camera. Maybe that screenshot doesn't do it justice, it looks a lot better on stock tank. Link to comment Share on other sites More sharing options...
sirkut Posted September 10, 2013 Share Posted September 10, 2013 Feel free to take a different photo. I just did a quick one to get the size out there. I apparently had the capsule selected so it has that goofy green color tint to it too. Link to comment Share on other sites More sharing options...
Virtualgenius Posted September 10, 2013 Share Posted September 10, 2013 When can we have it ? Link to comment Share on other sites More sharing options...
sirkut Posted September 10, 2013 Share Posted September 10, 2013 Its not the spaceport one but the other. Notice the versioning number is 0.2.1? Link to comment Share on other sites More sharing options...
a.g. Posted September 13, 2013 Share Posted September 13, 2013 If using letter keys, this absolutely requires a way to configure the specific keys. Otherwise this is completely unusable if the english keyboard layout is dvorak, and the stock controls are remapped to maintain key positions. In this case O conficts with what's normally S, and P with R - this isn't something you can just ignore. Link to comment Share on other sites More sharing options...
Albert VDS Posted September 13, 2013 Author Share Posted September 13, 2013 Whoops, I will find a better way. Link to comment Share on other sites More sharing options...
Albert VDS Posted September 15, 2013 Author Share Posted September 15, 2013 New update added to the first post.Configurable keys and code fixes are thanks to a.g.Couple of change and a "new"camera, which is a copy of the areocam with it's view rotate 180 degrees. Link to comment Share on other sites More sharing options...
mrluckypants96 Posted September 15, 2013 Share Posted September 15, 2013 Bug Report for ya: If the Hullcam VDS mod is used in conjunction with Snjo's Firespitter Pack, there is some sort of conflict between the plugins, and none of the propellers from Firespitter spin properly (they don't spin at all). KSP V.21.1, Firespitter Pack V5.5, Hullcam VDS v0.2.5. This glitch existed back in the old .19 MuMech fixed camera, I'm sad to see it not fixed yet. Link to comment Share on other sites More sharing options...
Albert VDS Posted September 15, 2013 Author Share Posted September 15, 2013 Alright, thanks for the report.I'll look into it. Link to comment Share on other sites More sharing options...
Albert VDS Posted September 17, 2013 Author Share Posted September 17, 2013 mrluckypants96, I tried an exmaple craft from the firespitter pack, stuck a camera on it, and the propeller worked like it should.Even with all the different propellers on 1 craft the bug doesn' t show. Do you have any other mods installed? Link to comment Share on other sites More sharing options...
martscht Posted September 18, 2013 Share Posted September 18, 2013 Hey there, I just wanted to drop a quick bug report:When using this mod, my Map goes all wonky. To clarify, this is what the map-view looks like when loading a vehicle (it loads into the standard vehicle view):Then I switch into one of the camera perspectives using the '-' key and hitting 'M' results in the map-view looking like this:I run three other mods along with this: KerbalEngineerRedux, Procedural Fairings and the Subassembly mod. Also, quiting the game and reloading does not resolve the issue.If this has been mentioned before, sorry about reposting, but it does seem like a big deal. Link to comment Share on other sites More sharing options...
Albert VDS Posted September 18, 2013 Author Share Posted September 18, 2013 That is strange. Will look in to it. Link to comment Share on other sites More sharing options...
elind21 Posted September 24, 2013 Share Posted September 24, 2013 I have found a conflict with kethane, i posted a comment on spaceport. Link to comment Share on other sites More sharing options...
mrluckypants96 Posted September 24, 2013 Share Posted September 24, 2013 mrluckypants96, I tried an exmaple craft from the firespitter pack, stuck a camera on it, and the propeller worked like it should.Even with all the different propellers on 1 craft the bug doesn' t show. Do you have any other mods installed?Ok, tried a full re-install, fresh DL of KSP, FS, and this mod, and it seems to work now... I'll post if I figure out what caused the glitch... Link to comment Share on other sites More sharing options...
7499275 Posted September 26, 2013 Share Posted September 26, 2013 Wow, I'm surprised this thread does not have more then 10 pages! I went ahead and did a mod review if anyone is interested and if the OP is interested in putting it on the op here ya go: Link to comment Share on other sites More sharing options...
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