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calculation on not active flights


brusura

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Hi

you know, when you use a scanning satellite, a kethane miner or if we want to go stock when I lower my periapsis to let my rover land on duna and after raise it again to just aerobrake with an orbital module... and so on ( in this case I take control of the rover to deploy the chute, while the orbital module missing completly the capture because its physics is not calculated )

I dont think my computer as many others could process a whole planet physic, but include some feature to some extend? Something like x3 , there are two main modes, in system and out of system

What do you think? Are there any plan to bring something similar in ksp?

Edited by brusura
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One thing is the current version does not calculate encounter with other planets or moons unless it is the active flight. A probe that had escape velocity due to a slingshot encounter with Mun crashed back on Kerban because that boost wasn't added when it passed Mun as the inactive ship.

Another thread states that aerobraking is not considered for ships in map mode if they are not active as well. Haven't tested that one yet.

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Ron it still makes me chuckle every time you call Kerbin Kerban. Aerobraking is not calculated for inactive vessels. A 100x24km orbit will never decay. A 100x22km orbit will disappear the craft as it descends below 23km.

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IIRC, an inactive ship 'crashes' if it gets too close to a body with an atmosphere. For Kerbin, I think this is something like 37km. Otherwise, no aerobraking takes place on inactive vessels. Though I am surprised by SRV Ron's comment above. SOI changes (and thus gravity assists) should still be treated properly. I suspect that was more an issue with time-warp. SOI changes and near-body passes should be done at relatively low time warp (10-50x or less) or else floating point issues can cause orbits to shift.

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  • 3 months later...

Do discarded parts (stages, etc) get deleted if they are not part of an active flight if they've be set on an orbit that should take them into aerobraking territory? I've been using a "tug-boat" to chuck some garbage from my space station back to a 45,000m Kerbin orbit assuming they'd crash on the planet and be deleted I then re-dock the tug-boat, but now I'm wondering if that garbage is actually being deleted after observing that non-active flights don't seem to obey they normal laws of Kerbin physics.

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