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Hi. This sounds awesome.


thowe

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Hi. I've never really played PC games, but after hearing about this game I knew I had to give it a go!

I just installed Debian and I have a video card in the mail, so I will be purchasing the game once my new GeForce is installed and working.

Here's hoping it is as great as it seems!

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Debian Linux? wow you are a geek!

Welcome, I dont really consider myself a gamer, more of a simmer/math science guy, and you will find more of the same in this community.

And "it" is greater than it seems and there is no shortage of help from fellow members here.

Whatever you do, dont talk about politics, religion, or Mechjeb (you will figure this out after your first few orbits)

Enjoy!

:cool:

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If you want to become a gamer, get windows.

Yes, windows.

Most games are only made for windows(And some games are only made for linux.)

You will struggle with compatibility problems.

By the way, welcome in KSP.

For ideas i recommend this thread:

http://forum.kerbalspaceprogram.com/showthread.php/24533-Show-off-your-awesome-KSP-pictures!

For help, this:

http://forum.kerbalspaceprogram.com/forumdisplay.php/15-Gameplay-Questions-and-Tutorials

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If you want to become a gamer, get windows.

Yes, windows.

Yeah, I know, but I don't really intend to "become a gamer". If I did, I would have

spent more than $38 on a video card and I would set up a Windows partition.

This game just looks like something special. Like a playable "2001: a space odyssey".

I love books like Ben Bova's "Mars" and other hard SF. I spent middle school drawing

things like space planes. The Mars rover landing gave me goosebumps and made

me giddy; it's all I talked about at home and work for three days. My wife is rolling

her eyes at me while I show her some of the online videos of this game while painfully

explaining to her that "I NEED THIS! For SCIENCE! and JUSTICE!". :sticktongue:

I've been running OpenBSD on my home workstation for the better part of 14 years.

Moving to Debian is a big enough step. Windows is probably not in my near future.

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Yeah, I know, but I don't really intend to "become a gamer". If I did, I would have

spent more than $38 on a video card and I would set up a Windows partition.

This game just looks like something special. Like a playable "2001: a space odyssey".

I love books like Ben Bova's "Mars" and other hard SF. I spent middle school drawing

things like space planes. The Mars rover landing gave me goosebumps and made

me giddy; it's all I talked about at home and work for three days. My wife is rolling

her eyes at me while I show her some of the online videos of this game while painfully

explaining to her that "I NEED THIS! For SCIENCE! and JUSTICE!". :sticktongue:

I've been running OpenBSD on my home workstation for the better part of 14 years.

Moving to Debian is a big enough step. Windows is probably not in my near future.

I dont do UNIX/LINUX any more, but I believe that KSP will run fine with WINE. And you may be able to get more bang for your buck performance-wise using Linux. You can be the judge of that, but it is my guess.

KSP IS something special, as you put it. My wife rolled her eyes too, but after she see's what me and our boys do with it, she is a little more onboard.

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Thanks for that; it turns out I needed it.

So my GeForce card showed up much earlier than I thought it would last night! I was so excited I started installing it right away. The first problem I had to solve (other than configuring Xorg for the Nvidia driver) was that I suddenly had no audio... After getting really complicated with my attempts to fix that I finally realized I needed my user to be in the "audio" group. I should have remembered that from setting my laptop up... Apparently people have lots of audio (especially Intel audio driver) problems after installing GeForce cards (HDMI sound does funny things I guess), but I seem OK now.

Then I downloaded KSP and started it up (the 64 bit Linux binary). And it crashed on startup. Then it didn't crash on startup until later. Then it crashed on startup earlier. Okay...

After looking in that forum thread I tried this hack:

$ xxd -s +0x7cebc7 -l 1 KSP.x86_64
07cebc7: 01
$ echo "7cebc7: 00" | xxd -r - KSP.x86_64
$ xxd -s +0x7cebc7 -l 1 KSP.x86_64
07cebc7: 00

$ xxd -s +0x7cebcc -l 1 KSP.x86_64
07cebcc: 01
$ echo "7cebcc: 00" | xxd -r - KSP.x86_64
$ xxd -s +0x7cebcc -l 1 KSP.x86_64
07cebcc: 00

That seemed to cure what ailed me! It has run fine after that so far (if not a bit choppy in the rendering department).

After a tutorial on building, I tried to launch the stock Kerbal X into orbit for a while... I spent about 10 launches blowing up since there didn't seem to be any rhyme or reason to how the booster rockets expended fuel. I would see one run out before others, or the two that would run out first did not release with the next stage... Very strange.

So I went back to the build stage and looked at the thing for a while until I figured out that the fuel tanks were attached to each other in such a way that they should empty in a certain order, except that the little pipes weren't symetrical at all. I must have somehow broken that while turning the thing about or something(?) So I reloaded the thing and then I was able to launch. After a couple more tries I got into an almost stable orbit.

The next thing that is confusing me is why a chute doesn't seem to open and then seems to "blow up" less than a klik above the ground...

In any event, I'm off and running. I was up until 2am playing with it. It's gonna be a problem...

Cheers!

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In any event, I'm off and running. I was up until 2am playing with it. It's gonna be a problem...

Cheers!

*Looks at clock*

Yes, it might be....

Well, studying right now, but did spend a while playing earlier...

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Debian Linux? wow you are a geek!

I've a couple of Slackware boxes, I wonder what that makes me?

But to the topic, the one thing to be aware of with Debian is that it focusses on stability, which generally means not bleeding edge versions of packages. But your mileage may vary and all that.

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