JellyCubes Posted December 15, 2011 Share Posted December 15, 2011 Advanced weaponry from the Advanced Weapons Research and Development division of Cube Corp.For all your intended explosive needs.Click images to embiggen.C7 Addon PartsParts for use with the C7 flight pack. Thanks to C7Studios for allowing me to use his textures.[table][tr][td][/td][td][li]Mk2 Hull Bicoupler V1.1Attaches to the bottom of a Mk2 hull and converts it to two side-by-side 1m hulls.[/li][li]Forward Swept Wing V1.0Forward swept wings with built in ailerons.[/li][/td][/tr][/table]Weapons[table][tr][td][/td][td][li]\'Devastator\' Railgun V0.3 (Version 14.0 and higher)Includes the forward, side and rear facing railguns and two projectiles. Recoil will now be experienced due to 0.14 decoupler physics.[/li][li]\'Devastator\' Railgun V0.2 (Version 13.2 and lower)Includes a forward facing railgun, a normal projectile, and a half-sized projectile. Projectiles come with built-in flares for easy tracking.[li]Version 0.2 - Optimised railgun model. Added half-sized round.[/li][/li][li]Side-facing \'Devastator\' Railgun V0.2.1 (Version 13.2 and lower)Left, right and rear facing railguns. Does NOT include any ammunition.Has slight issues with ammunition stacking. Try stacking ammunition on a free node then moving them into the railgun.[li]Version 0.2.1 - Fixed orientation issue with one of the railguns.[/li][/li][/td][/tr][/table][table][tr][td][/td][/tr][/table][table][tr][td][/td][td][li]Modular Missile Pack V1.0A modular missile pack. Includes two different nosecones and three different types of missile fins.The missile body acts as a decoupler so it doesn\'t need to be attached to an external decoupler. If attached to an external decoupler, don\'t put both decouplers in the same stage.[/li][/td][/tr][/table]Deprecated[table][tr][td][/td][td][li]\'Wasp\' Missile V1.0Recommend missile be used with a lightweight decoupler such as the decoupler from Tosh\'s \'Drone\' UAV.[/li][/td][/tr][/table][li]Version 0.3 - Almagated all railgun versions. Fixed properties due to new decoupler physics.[/li] Link to comment Share on other sites More sharing options...
Douglasdtlltd Posted December 15, 2011 Share Posted December 15, 2011 That\'s kinda really cool. Where are more parts like this? Link to comment Share on other sites More sharing options...
Spoot Knight Posted December 15, 2011 Share Posted December 15, 2011 (edited) Harbinger is locked and loaded. 8)Less cannon, more explosive ordinance. ;DEdit:Spoiler tags for ease of reading. Edited August 14, 2012 by Navy4422 Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted December 15, 2011 Share Posted December 15, 2011 projectiles with built-in flares for easy tracking. Link to comment Share on other sites More sharing options...
CarolRawley Posted December 15, 2011 Share Posted December 15, 2011 What does the Railgun actually fire? Link to comment Share on other sites More sharing options...
Spoot Knight Posted December 15, 2011 Share Posted December 15, 2011 What does the Railgun actually fire?Large green burning shells (Decouplers). Link to comment Share on other sites More sharing options...
CarolRawley Posted December 15, 2011 Share Posted December 15, 2011 Large green burning shells (Decouplers).Okay.EDIT: Just tested it out. Je-e-esus it\'s fast. Just wondering, maybe a different sound, and is there any way to make a kickback effect? Link to comment Share on other sites More sharing options...
CarolRawley Posted December 15, 2011 Share Posted December 15, 2011 ... I\'m currently making my own special round for the railgun. Link to comment Share on other sites More sharing options...
Tosh Posted December 15, 2011 Share Posted December 15, 2011 Wow! Nice idea with that railgun, excellent abuse of game mechanics! I\'d add a fx_smokeTrail_medium to the projectiles for they\'re flying very fast and sometimes are hard to track.Sad thing there\'s still nothing to shoot at. Except for KSC buildings Link to comment Share on other sites More sharing options...
Gojira Posted December 15, 2011 Share Posted December 15, 2011 woaaaaahI approve. Link to comment Share on other sites More sharing options...
CarolRawley Posted December 15, 2011 Share Posted December 15, 2011 Special round complete! The LAW electrostatic round travels faster, has a nice blue sparkle to it and has a custom sound!When scripting becomes available, when it collides with a part, I\'ll have the script affect radiate, so two fuel tanks attached, the lower one is hit, the effect will pass to the upper fuel tank, then a decoupler above that, so on until it affects all connected parts to a rocket. The effect will shut down all engines and block all controls for about.... 30 seconds. Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted December 16, 2011 Share Posted December 16, 2011 the only problem that I have now is the tendency of tandem missiles to collide with each other :-[ Link to comment Share on other sites More sharing options...
CarolRawley Posted December 16, 2011 Share Posted December 16, 2011 Another special round complete! The Microwave-Incendiary Klystron Emitter, or MIKE, round. It has a nice texture, has a yellow emission, and the rocket sound.When scripting becomes available, this round will radiate extreme amounts of heat on impact, instantly overheating the part it collided with, and sending high-valued heat waves throughout the rest of the rocket.Cookie to whoever gets the reference! Link to comment Share on other sites More sharing options...
JellyCubes Posted December 16, 2011 Author Share Posted December 16, 2011 Sad thing there\'s still nothing to shoot at. Except for KSC buildings Lack of proper targets means the repair costs for the VAB is astronomically high.Got enough missiles there? Increasing the lift the missile wings produce might help stop collisions. Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted December 16, 2011 Share Posted December 16, 2011 Increasing the lift the missile wings produce might help stop collisions.cfg edit? ok and yea, for additional information, watch this: (skip to 1:30) Link to comment Share on other sites More sharing options...
Guest GroundHOG-2010 Posted December 16, 2011 Share Posted December 16, 2011 RCS has no place on atmospheric aircraft. Link to comment Share on other sites More sharing options...
Herpderpsslerps Posted December 16, 2011 Share Posted December 16, 2011 RCS has no place on atmospheric aircraft.Tell that to the NF-104 Starfighter.Also, RCS makes initial pitchover on heavier craft much easier and rotation. Link to comment Share on other sites More sharing options...
MaMaPyCb Posted December 17, 2011 Share Posted December 17, 2011 SO now they have rail guns, and satellites.......... the kerbalians now have the weapon system of 'Rods from God'? Link to comment Share on other sites More sharing options...
Herpderpsslerps Posted December 17, 2011 Share Posted December 17, 2011 Nope, Rods from Gods was just a precision deorbit of a big rod of Tungsten. Gravity did all the rest. Link to comment Share on other sites More sharing options...
Leicontis Posted December 17, 2011 Share Posted December 17, 2011 Nope, Rods from Gods was just a precision deorbit of a big rod of Tungsten. Gravity did all the rest.SO now they have rail guns, and satellites.......... the kerbalians now have the weapon system of 'Rods from God'?Am I the only one that thinks this sounds like a request? =P Link to comment Share on other sites More sharing options...
MaMaPyCb Posted December 18, 2011 Share Posted December 18, 2011 I PRESENT YOU............. the KERBALIAN ENFORCER! also known as 'Gifts from God' Link to comment Share on other sites More sharing options...
spite48 Posted December 18, 2011 Share Posted December 18, 2011 Wow. That is epic. Link to comment Share on other sites More sharing options...
Herpderpsslerps Posted December 18, 2011 Share Posted December 18, 2011 I made Death Star that orbits the Star! Link to comment Share on other sites More sharing options...
NovaSilisko Posted December 18, 2011 Share Posted December 18, 2011 How dare you vandalize Probodododyne industrial equipment! Link to comment Share on other sites More sharing options...
Herpderpsslerps Posted December 18, 2011 Share Posted December 18, 2011 It needed a targeting system! Though before I could get into a circular orbit around the sun the game crashed. Link to comment Share on other sites More sharing options...
Recommended Posts