cardgame Posted December 23, 2011 Share Posted December 23, 2011 I added three fins to each of my missiles on my wingtips and they crashed into each other about a meter in front of my cockpit. Jeb enjoys the fireworks Put one under my belly near the engine and it blows the cockpit off the rest of the plane Link to comment Share on other sites More sharing options...
rebelcommando1807 Posted December 24, 2011 Share Posted December 24, 2011 I just put four or more, usually. Gonna attach the \'Hive\', something that probably has too manyfew missiles on it. They don\'t go straight, but I\'m attributing that to the decoupler, mostly.Now, if there was a missile that wasNoseconeDecoupler (Body)Fins (On proper mount points?)BoosterAnd balanced right, that would be awesome. Dunno why no-one\'s done it like that..The ship needs a few bits and bobs from the NovaPunch pack, C7 aviation, and Tiberion\'s pack of shuttle bits (For engines and main mounting, mostly)EDIT:Fair warning, so no-one complains: Launch at full throttle. Any less and it hits the tower. Also, it helps if you drop the missiles, then fire them. Just saying. Alright, that does help, but the Hive has no issues with that. Link to comment Share on other sites More sharing options...
Volt Posted December 24, 2011 Share Posted December 24, 2011 Are you guys using standard radial decouplers? If so, try editing one so it has ejectionForce = <1. The missiles work perfectly for me with my = 0.001 decoupler, although if configured wrong they do enjoy smushing into each other or my capsule.I use 3 fins with 3x symmetry by sticking the missiles on top of my pod temporarily, in case anyone needed that trick too. Link to comment Share on other sites More sharing options...
Tosh Posted December 24, 2011 Share Posted December 24, 2011 Now, if there was a missile that wasNoseconeDecoupler (Body)Fins (On proper mount points?)BoosterSearch for OKAD \'Blinder\' missile. Or build a heavy C7 missile like the one in this topic: http://kerbalspaceprogram.com/forum/index.php?topic=4291 Link to comment Share on other sites More sharing options...
JellyCubes Posted December 24, 2011 Author Share Posted December 24, 2011 The problem is the weight of the standard radial decoupler. The decoupler stays attached to the missile so the missile\'s thrust isn\'t directly over the center of mass and that causes the missile to curve.Increasing the missile mass would help but that means less missiles can be carried. Increasing the lift generated by the fins would also work but that would unbalance your craft.Attach the missile to the decoupler near the nose of the missile so it pitches away from your aircraft when fired. Link to comment Share on other sites More sharing options...
cardgame Posted December 24, 2011 Share Posted December 24, 2011 You could simply edit the decoupler\'s mass and ejection force to 0.001 or something, that should eliminate the insanity. Link to comment Share on other sites More sharing options...
CAPFlyer Posted December 24, 2011 Share Posted December 24, 2011 I\'ve just been using one of the 'long' decouplers that are available and that seems to resolve most of the problem with flight for the missiles both from drag and from mass.Ultimately, I think it\'d be a great thing if Jelly would create a dedicated decoupler for his missiles. It doesn\'t have to be anything fancy, just enough to work right on a hardpoint or surface mount and show a link between the missile and the ship. For example, if you look at most missiles, even the AIM-54 Phoenix, there are simply 2 mounting lugs on the top of the missile, thus any launcher that has 2 hooks and the proper data cable and ignition wiring can handle the missile. Something simple like that would be more than enough and ensure that whatever you attach it to creates sufficient clearance from the craft for your missile\'s fins. Link to comment Share on other sites More sharing options...
cardgame Posted December 24, 2011 Share Posted December 24, 2011 Yeah, I\'d love to see something really minimalist so it doesn\'t affect the missile\'s flight and doesn\'t leave ridiculous marks on the plane (for example, a long decoupler from SIDR (i think) leaves three individual residual marks and if the missile is mounted on the wingtip, that\'s a problem as two of these hardpoints are suspended in the air by magic) :x Link to comment Share on other sites More sharing options...
rebelcommando1807 Posted December 24, 2011 Share Posted December 24, 2011 Or, as I mentioned/suggested, have a missile where the body itself is a decoupler and you have proper attach points for fins. More stable, and you don\'t have to worry about any decoupler remains. Link to comment Share on other sites More sharing options...
cardgame Posted December 24, 2011 Share Posted December 24, 2011 It wouldn\'t be a missile then, though, it would be a bomb. ??? Link to comment Share on other sites More sharing options...
rebelcommando1807 Posted December 24, 2011 Share Posted December 24, 2011 Just the body of it. You can still have an engine attached. Link to comment Share on other sites More sharing options...
Tosh Posted December 24, 2011 Share Posted December 24, 2011 Yeah, I\'d love to see something really minimalist so it doesn\'t affect the missile\'s flight and doesn\'t leave ridiculous marks on the plane That\'s exactly what Omnivore did in his \'Blinder\' project. Once again, go get it Link to comment Share on other sites More sharing options...
sanderlebau Posted January 2, 2012 Share Posted January 2, 2012 I was wondering if you could make a railgun that fires backwards, or hell, even horizontally! That way I could arm my gunships for ground attack. Link to comment Share on other sites More sharing options...
zYnthethicz Posted January 2, 2012 Share Posted January 2, 2012 I was wondering if you could make a railgun that fires backwards, or hell, even horizontally! That way I could arm my gunships for ground attack.Holy shit.AC-130or.. the AC-1300 Space edition. Link to comment Share on other sites More sharing options...
Spearka Posted January 3, 2012 Share Posted January 3, 2012 Holy shit.AC-130or.. the AC-1300 Space edition. offtopic-SPESS MEHREENZ Link to comment Share on other sites More sharing options...
sanderlebau Posted January 3, 2012 Share Posted January 3, 2012 offtopic-SPESS MEHREENZSERVICE GUARANTEES CITIZENSHIP! JOIN TODAY! Link to comment Share on other sites More sharing options...
cardgame Posted January 4, 2012 Share Posted January 4, 2012 Search for OKAD \'Blinder\' missile.That\'s exactly what Omnivore did in his \'Blinder\' project. Once again, go get it I really have no idea what you\'re talking about. Where? Link to comment Share on other sites More sharing options...
Tosh Posted January 4, 2012 Share Posted January 4, 2012 I really have no idea what you\'re talking about. Where?Wut? Link to comment Share on other sites More sharing options...
cardgame Posted January 4, 2012 Share Posted January 4, 2012 Innnnnteresting. Link to comment Share on other sites More sharing options...
Spoot Knight Posted January 4, 2012 Share Posted January 4, 2012 Of course it would\'ve helped you more if you were actually told to search for just Blinder instead of OKAD Blinder... : Link to comment Share on other sites More sharing options...
cardgame Posted January 4, 2012 Share Posted January 4, 2012 I actually searched both terms and my screenshot results were the only ones that showed up. When I went to Advanced Search, however, I found the thread... and I didn\'t even specify which forum category it was in. Link to comment Share on other sites More sharing options...
Kryten Posted January 4, 2012 Share Posted January 4, 2012 I actually searched both terms and my screenshot results were the only ones that showed up. When I went to Advanced Search, however, I found the thread... and I didn\'t even specify which forum category it was in.It\'s because you included the quotemarks-it was searching for \'blinder\', not blinder. Link to comment Share on other sites More sharing options...
cardgame Posted January 4, 2012 Share Posted January 4, 2012 It\'s because you included the quotemarks-it was searching for \'blinder\', not blinder.Nope, just the plain word Blinder.Very odd indeed. Link to comment Share on other sites More sharing options...
Tosh Posted January 4, 2012 Share Posted January 4, 2012 Of course it would\'ve helped you more if you were actually told to search for just Blinder instead of OKAD Blinder... :Whoops. That\'s my mistake. It\'s \'O.K.A.D.\' Link to comment Share on other sites More sharing options...
JellyCubes Posted January 4, 2012 Author Share Posted January 4, 2012 I was wondering if you could make a railgun that fires backwards, or hell, even horizontally! That way I could arm my gunships for ground attack.Added some sideways firing guns, just for you. Link to comment Share on other sites More sharing options...
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