Jump to content

What career mode means for mods.


Paul Kingtiger

Recommended Posts

I hope that when you do that you will share your edits/thinking with us. It would be really nice if we (the mod devotees) work together to form a common mod tech tree, at least for the more main stream mods (B9, KW, NovaP, KAS, IR, etc).

Those guys will undoubtedly do it themselves; r4m0n was talking in #kspmodders about how the blacklisting function that exists in MechJeb will let him make some cool progression parts. But yes, if I see an "inaccuracy" in a mod I use, I will definitely bring it up to the author and explain my reasoning. Maybe when all this comes down and everything is recompiled we could get a thread going dealing with "fan based" progression.

My plans were also made before I saw Manley's ~:three flights:~, and I still don't know if I can make science harder to get, and I'll bet you a lot of mod authors will be receptive to constructive criticism, so I don't know how much we'll have to worry about

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...