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Need help - texture problem!


Mulbin

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Ok, not sure what is happening here!

On the right is my custom O2 tank... on the left my Custom H2O tank. As you can see the texture doesn't display on the H2O tank. What could be the cause? As far as I'm able to tell everything is set up the same for the two tanks. Each has a "textures" sub folder containing a .png and the config files are set up to direct to the texture. Within Blender the textures display perfectly.

Any ideas?

r6b6.jpg

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Make sure that you are not having 2 materials on one mesh. I heard that blender sometimes makes hidden material ID's. Select the mesh in Unity and check the material component, if there are more than one, erase one or just drag and drop a material from assets to the mesh in the scene.

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Make sure that you are not having 2 materials on one mesh. I heard that blender sometimes makes hidden material ID's. Select the mesh in Unity and check the material component, if there are more than one, erase one or just drag and drop a material from assets to the mesh in the scene.

This is the only thing I can think of. Let us know if this does anything for you.

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