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[solved] UVmap(s) and multiple texture ?


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mM8414O.jpg

Trying unity and blender since yesterday. But i m kinda stuck with this:

So far i m able to make a single UVmap + a single Texture to work (like the green circle)

but i m unable to figure out how to use multiple texture (like in the red circle) tried many tuto for multiple texture but none of them worked for unity and ksp export.

Edit: nevermind, got it is related to the use of multiple 3dmodel from blender in a single gameobject unity hierarchy.

Edited by WinkAllKerb''
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