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Show Relative Velocity Information for Celestial Bodies on the Navball.


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In KSP as-is, when your target is a spacecraft, the game will give you relative velocity information (including the direction and magnitude) which makes maneuvering to rendezvous a lot easier, and you can trigger this at any time by clicking on the navball.

When your target is a Celestial body, you get no relative-velocity information when you switch the navball to Target mode, and the speedometer always reads 0 m/s.

This would give the player a better idea of the arrival velocity, and would really help when navigating to certain bodies that are kind of difficult to chase down with maneuver nodes, namely these guys.

2uNc4S1s.pngFyCD16ms.png

Moho and Gilly have pretty small SOIs relative to their semimajor axes, and closing on them would be a bit easier with relative velocity information, as you'd be able to pull off the same kind of navball-guided manipulation on the relative velocity vector that you can do when rendezvousing with a spacecraft.

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