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Symmetry Axis tilted in VAB


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You seem to have discovered the M.C. Escher mode.

This happens to me when I build craft in the SPH and move them to the VAB, even when I update the craft file to be in VAB mode. I've just always filed it as a bug, though as it's a result of something I did that the game doesn't support I just ignore it. Probably has something to do with the values of the part rot and norm in the .craft file (or related), but I've never bothered to track it down.

Work-around is to build the bit you want to use symmetry for on a part that wasn't added in the SPH then move it to where you need it.

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Symmetry follows the axis of the root part of the craft. I would suggest root part selector to change the root to something on the main stack

http://forum.kerbalspaceprogram.com/threads/43208-0-21-1-Aug12-SelectRoot-Let-another-part-be-root-now-with-less-restrictions

Thx, that really helped but it is hard to figure out what to do with the Plugin :)

I guess the problem was, that the Landing pod, which is tilted, worked as the source for the symmetry. The PlugIn changed the source from the Pod to a Remote Dish wich was upright.

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