Jump to content

Easier way to terminate multiple "Flights" at once


Recommended Posts

Hi all,

Well, my suggestion is based on a problem I encountered while constructing a space station in orbit. After docking just two modules together, I had already accumulated over 80 pieces of debris floating around in space. This was slowing down my frame rate, and being a tidy person, I did not like seeing all of those entries under debris in the Tracking Center.

My suggestion is allow multiple flights to be selected, with ctrl or shift, in the tracking center. When multiple flights are selected, the fly button would be disabled and your only option would be terminate. Also, if some of the debris must be terminated, while other debris can be recovered, automatically do the appropriate thing to each part when mass deleting like this.

I think that pretty much covers it, looking forward to anyone's opinion on my suggestion :)

Link to comment
Share on other sites

Good suggestion.

At the moment if it's just the debris you are looking to get rid off, you can go to the option and change the max debris to 0, save/load and then switch it back. Since recovering debris does not do anything at the time, it won't impact anything.

Link to comment
Share on other sites

Also how on earth do you have 80 pieces of debris from 2 modules?

For some reason many of my utilities came apart on the stages as they were removed. I had single solar panels counting as a piece of debris. Also, each stack decoupler was counting as an individual piece of debris.

Each ship was over 200 pieces to start with. Having about 40 pieces of debris after getting it into space and docked doesn't seem that unreasonable. :)

Link to comment
Share on other sites

Good suggestion.

At the moment if it's just the debris you are looking to get rid off, you can go to the option and change the max debris to 0, save/load and then switch it back. Since recovering debris does not do anything at the time, it won't impact anything.

Thanks for that, I'll do it in the meantime. I hope Squad gets a chance to see this suggestion.

Link to comment
Share on other sites

You may want to also consider reducing the part count on your station modules that certainly can't be helping the lag.

Well I definitely will in the future if I run into lag issues. So do you consider this a bad suggestion? I see the thread has "two stars". If no one likes the suggestion, please feel free to tell me why I am wrong :)

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...