Jump to content

Mission Continuation


Recommended Posts

My suggestion is to continue the mission when you leave it e.g./ I realised this problem when i left a mission before finishing my orbital burn. I had an orbit oh 40 by 100 and should have come in contact whit the atmosphere and yet it just kept spinning around and around. This is more of a bug report but could also be useful for mod users such as the kethane mod. The kethane mod has a drill that drills for kethane however you have to stay on the mission and wait until it is finished if you were to leave the mission it wont drill while you are doing something else. radar mods don't work and it is quite a pain to do this hopefully someone agrees with me thanks for the read :).

Link to comment
Share on other sites

Hi

As far as I am aware, the reason for this not being feasible is due to the way Squad has designed the game to keep it from lagging. When an object has your focus, then all the physics will be calculated on that object, however, all the other objects, far away and near, will be on what Squad calls "Rails". This means the game jsut moves the object along, where it calculates it should be based on the last orbit trajectory it had. If every single object, near and far had to be having physics calculations being applied constantly to them, then things would turn ugly fast.

There would be so much lag no computer could hope to try run it. (Especially with Unity's current limitation of only using 1 core of the CPU).

Obviously a perfectly simulated universe would be best, but Squad has done very well to make it as close as possible, while still keeping the game fun and playable.

Hope that makes sense, I'm pretty tired right now :)

Link to comment
Share on other sites

Well maybe squad could think about that in the future, however, if you compare this sort of thing, to the major goals and content that Squad currently is working on, I think we will have to wait quite a long time before they relook at things they have already "finished"

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...