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24 hour Charity Kerbal Challenge


ham89

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Hey Guys,

Been playing Kerbal for a few months now and I have decided that I simply suck as a rocket designer!

In order to improve, tomorrow (starting 2pm GMT) I will be taking part in a 24 hour charity gaming marathon in which I will dedicate much of my time to this delightful game. As a personal challenge, I aim to take 3 willing victims/volunteers to all (land-able) celestial bodies in the Kerbal-verse.

Thus far in my experience, I have managed to get a load of kerbals on the moon, but not get them back, so as you can see, I am going to struggle here!

The only mods I will be using is MechJeb (to save some time and make it a bit easier) and possibly procedural fairings because I like the look.

So fellow rocket scientists - any tips?

Cheers guys! :cool:

If you want to donate, the charity we are playing for is the "Sick Kids Friends Foundation" which supports the Edinburgh Sick Children's Hospital. You can donate here: http://www.justgiving.com/SKSP2013

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Good luck on improving your designing! If you link the stream, I'l watch! [if I have the time, Which I will]

My tip for you, Recreating anything but the space shuttle or Buran works pretty well! I base alot of my designs off the Delta IV heavy and it works a treat!

:)

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Practice with Mun runs. If you can master landing on and returning from that, then a lot of other planets and moons will be easier once you understand the basics.

I'd also suggest you avoid landing on Eve and Tylo, at least until you have more experience.

Planets/moons I'd suggest for landing and returning from are: Mun, Minmus, Duna, Ike, Vall, Pol and Bop.

Try Dres , Moho and Eeloo if you do ok at those and feel confident..

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Ill do as much talking as I can.

We have some other challenges from other games so I don't know how the 24hrs will pan out - I personally want to do what I can on Kerbal but if I am hitting a wall, who knows. I will see what I can do.

My initial challenge is to get the Mun and Minmus out of the way, followed by Duna. Just see how things progress.

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