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Is the buried rover camera Easter Egg gone from Duna now?


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I've read conflicting accounts, based on different version numbers of KSP, whether or not I should be able to find the buried rover camera on Duna.

For instance, I tried finding it based on this YouTube video by Scott Manley:

I couldn't find it. But I'm not sure whether it's because I wasn't looking hard enough, or, because it's been removed in the current version, or, it's there but it's completely buried and not visible.

My google searches, and the wiki ( http://wiki.kerbalspaceprogram.com/wiki/List_of_easter_eggs#Duna ) are not giving me clear answers as to whether I should expect to find it in the *current* version (0.21.1 as of this writing).

Is it there or not?

*Edit* answered.

Found at:

-30.3417, -28.8103

30 20' 30" S 28 48' 37" W

Version 0.22 (current at the time of this writing) with terrain detail set to high.

Edited by tfabris
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That youtube video (

) gives coordinates, but the coordinate system seems to be a different system than I get when I'm actually running the game.

I've landed in the location indicated *visually* on the map in the youtube video, but the numbers in my coordinate system shown in the game's map view don't match what's in the youtube video at all.

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Video says "-30.34,28.81"

When I land in the area indicated in the video's topographic map view (based on visual geography shown in the map), my in-game coordinates are:

19 deg 8 min s

27 deg 0 min w

So while the "27" in my coordinate seems close to the "28" shown in the video, the "-30" shown in the video versus the "19" in my game seems way off. Like, farther off than a landing approach error would account for. I've landed in that general vicinity twice with rovers and drove around like crazy and found nothing.

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Okay, Kerbalmaps.com has a much higher resolution view of the location, and I think I could find it now if I tried another mission. Thanks for that link.

Next question: How do you translate the coordinate system given in Kerbalmaps.com to the coordinate system given in-game?

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The coordinates are still valid.

The buried rover easter egg is still there but whether you can see it or not depends on your terrain detail settings. This setting changes the hilliness of the ground. If you set it high, the artifact will be hidden below the surface but you can see it by clipping the camera through the ground, like this:

62Wvoe5.jpg

OTOH, with a lower setting, the artifact will stick up above the surface. I haven't done this myself but the same day I found it buried as above another guy had it visible.

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Okay, Kerbalmaps.com has a much higher resolution view of the location, and I think I could find it now if I tried another mission. Thanks for that link.

Next question: How do you translate the coordinate system given in Kerbalmaps.com to the coordinate system given in-game?

Kerbalmaps coordinates are exactly the same as used everywhere else. You can punch them directly into MechJeb without any conversion if you want to.

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Sorry, I should have been more specific. I'm not using any mods such as mechjeb, I'm just playing stock KSP. I'm not punching in the coordinates anywhere, I'm eyballing based on the kerbal maps screen.

The coordinates at places like Kerbalmaps.com, and in the youtube video, are given in a format similar to this:

-30.3525,-28.6828

When I am in Kerbal Space Program, the only place I can see coordinates is in the map view in KSP. In that screen, when I select a craft or lander or rover, the coordinates are given in a completely different format. The format looks like this:

19 degrees 8 minutes 10 seconds south

27 degrees 0 minutes 15 seconds west

What is the conversion process between those two different formats?

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I'm still unclear. How do I use that site? What do I select in the left and right boxes? For instance, if, in the right-hand box, I select "Degrees" then what do I select in the left hand box? Is that points or mils or what? What format do I put it into the box? Do I include the comma and both values and the negative signs? What do the negative signs mean? Is west a subtraction from zero, is east a subtraction from zero, is north a subtraction from zero, is south a subtraction from zero? I'm really not understanding the difference between the two formats, at a very basic level here.

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Okay, this web site makes the whole calculation thing much, much clearer:

http://www.satsig.net/degrees-minutes-seconds-calculator.htm

According to that calculator, the numbers given at kerbalmaps.com ( -30.3525 -28.6828 ) should translate to:

30 21' 9" S 28 40' 58" W

And I'm there. From the map view, it looks like I'm right where kerbalmaps.com thinks I'm supposed to be.

The terrain detail settings have three options: Low, Default, and High. To change the setting, I have to back out to the space center, then to the main menu, make the change, press Accept, then re-enter the game and select Jebediah from the tracking station.

I've tried it at all three settings, and I can't see anything in the vicinity, even when changing the camera angle so that the camera clips below the ground surface. I pan the camera all around the area and I can't see anything but Jeb, his rover, and the flag he planted there. And he didn't plant the flag atop the thing, as far as I can tell.

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They really need to fix these Easter Egg vertical locations to be "floating" so they always show up related to the surface and not at some fixed spot (which then is either in air or underground whenever the surface changes due to improvements there)

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AHA. FOUND IT. And it was at full high terrain detail too.

The actual location, at least when I finally found it, was:

-30.3417, -28.8103

30 20' 30" S 28 48' 37" W

I only noticed it after I had given up, gotten back into the rover, and driven half a klik back towards my lander. I happened to notice it on the landscape as a distant speck.

DISCLAIMER: I had loaded up my game from last night, the game was saved last night on 0.21, then today steam auto-updated to 0.22 (yay) and I loaded up the game and started to drive back to the lander, and that's when I noticed it, half a klik from where kerbalmaps.com said it was.

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