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Explosion Shockwaves


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I was watching Danny4246's videos, when he got to a segment on "Stress-Testing Kerbals", where he drops a fuel tank within meters of the Kerbal, and then is disappointed that there are no shock waves as the Kerbal does not react.

I had the idea of suggesting shock waves to KSP for a new mechanic/add to realism. I think that this would work similarly to how main engines can push other entities away from said engine, but an explosion would produce this effect in a 360 degree ball and exert a large (depending on the size of the part exploding) force on all nearby parts/Kerbals.

This would, of course, make in-flight accidents a bit more disastrous, not to mention having some cool effects if two spacecraft were to collide (per se)

So? This is just an idea, remember :D

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