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Persistent Game Cache


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Hi, well, this suggestion will greatly help players that have about 5 addons or so and the loading times of the game start to become unbearable(mine takes straight 4m), if the game had a persistent cache, the game wouldn't need to reload and recompile everything, if the game wrote all the compiled data it generated after it has done doing so, and it used these files the next time to speed up it's loading times greatly, as it's just reading files not generating then again.I have no knowledge on how the game works, or which language the game is made in, but it might be possible.

For easier understanding i made a simple flowchart:

30auij5.png

This will help a lot in loading times, but it might increase the game size a few megabytes, but a few extra megabytes is a good trade for faster loading times, of course, this would only work if the game actually compiled the parts on the run, if it doesn't do a cache system would be awesome.

Thanks Filippe999

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