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KMP v0.1.5.1 [0.23] [alpha] [inactive]


TehGimp666

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Can you put the updates and change log on the first post, so we don't have to search through 50 pages to find the latest changes? Also great mod, bugs aside I am amazed I can even connect to other players.

You can find changelog in Changelog.txt in archive along with the mod, when you download it;)

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Hey Guys,

I ran the 0.1.1.0 and 0.1.1.1 server now for 24 hours and already reported several issues on the github.

The server was running on windows 2008 R2 on a virtual machine. I now moved the server to a physical windows 2003 server and it _seems_ a bit more stable.

If you could come and try it out, take screenshots (locally) if you get errors or disconnects, I will send everything I gather to TehGimp's github.

Area 51 KMP Server

ksp.zone-51.org:2076

I have reset the universe file again since that seems to help with stability.

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Okay, I don't know this for definite, but my hunch is that this warp glitch is due to switching to map view when in the atmosphere. I was able to get into orbit with a ship when I used map view as little as possible during the ascent. I'll get back to you after some more testing.

Edit: Well, nope. Looks like it does this warp thing whenever it wants to.

Edited by MarcusQ
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I think the safety bubble should be replaced by giving players 45 second launch windows in which they have to launch or be recovered, meaning people can meet up at the KSC instead of flying for miles in order to mess around with other players.

i belive it would be more safe to decrease the sphere to 20km or allow the server to control that distance

this way you can have a 2ppl server launching an airplane and rocket whilist seeing each other if you set it to zero

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Not sure if this is the right spot for this, but suddenly one of my crafts was removed from both my (client) universe and the host's universe. We didn't find any way to recover it.

I was approaching the craft (launched by me) in another craft launched by me. I then used the ] key to switch control to the other craft. This caused immediate desynchronization, and when it was done loading, the craft I attempted to switch to had vanished from both of our map views (and was no longer present in space).

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I think the safety bubble should be replaced by giving players 45 second launch windows in which they have to launch or be recovered, meaning people can meet up at the KSC instead of flying for miles in order to mess around with other players.

I like and Second this. As Id love to fly around KCS and watch a rocket lift off. Or sit on top of the VAB and do the same.

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