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Locking Tri-Couplers Together


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I just wanted to share this with the community, since I stumbled upon this by accident.

Apparently tri-couplers lock together if you click fast enough.

I call this: The Quadruple Tri-Coupler Spiral

NdUzs.png

Radial Decouplers tend to bend or sway, leading to massive amounts of fail.

This is better than Radial Decouplers since they are STIFF and STABLE, especially for Liquid Engines.

It also enables you to make spacecraft like this one: http://kerbalspaceprogram.com/forum/index.php?topic=549.0

EDIT:

I recreated the bugged part again, and carefully examined what I did.

First, the bug when connecting the tri-couplers only happens on one specific leg of the main tri-coupler. The main tri-coupler is the one in the center. In default view, it is the leftmost leg at the back. The bug is a little difficult to recreate, since the chance only presents itself for a split second. If you fail once, move the mouse cursor away then try again. You should be able to do this after a few tries.

Second, to install tanks to the main tri-coupler, simply launch the unfinished spacecraft, abort the launch, and return to the vehicle assembly screen. You will notice that you now have the capability to add to the main tri-coupler.

If anybody has difficulty following this guide, just download the spacecraft here:

http://kerbalspaceprogram.com/forum/index.php?topic=549.0

and modify it to your liking. (You may have to register to the forums if you cannot find the download link at the bottom of the first post.)

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