Jump to content

"T - " Time Warp Timing: Real world translation for people who game durring their day


Recommended Posts

Hello,

I would like to suggest one more line of information to be displayed during time-warp operations prior to a node. Specifically, a countdown that shows the 'modified' amount of time (as perceived by the operator/gamer) until the next node is reached.

I ask for this because I frequently have KSP running in the background throughout my day (not at a workplace - for those concerned). Often times, I will line up a maneuver and then return to my computer later (anywhere from 30 minutes to several hours) to execute that maneuver.

I would find it extremely helpful to be able to set a time-warp factor and be able to know how long (in people time) it will be until my next maneuver node so that I can set an alarm or something and return later after running some errands, working on the lawn, or really, anything else.

I threw together an example of what I was thinking of to help prevent confusion as to which data I'm asking for. It's below.

...Just a thought and thanks for your time,

CannonFodder_833

(Steve)

tbGKndI.jpg

Link to comment
Share on other sites

i don't think thats a very usefull feature

as i don't know anyone else who leaves a ship warping and goes away

also, you can just calculate the time

Do you have any idea how tedious it gets to warp to Jool for 5 minutes, and to calculate the warp time yourself? This would tell us how long in real-time at current warp we would have to wait to get to Jool's SoI. Besides, plenty of people usually leave ships warping and go away.

Link to comment
Share on other sites

While i agree that this would be useful, there is a convenient plugin out there that solves all these problems: Kerbal Alarm Clock can be used to cancel timewarp (or pause the game) at specified times, before maneuver nodes/Apoapsis/SOI changes and much more. So you can leave the game running and return to a paused game waiting in a situation X minutes/seconds before the next maneuver burn is required.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...