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Building Anywhere and Parts Storage


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I had an idea that is beyond my abilities to mod, and I'd like to get some feedback from you folks.

Basic premise: Kerbals can build or disassemble anything they are nearby in a system like the ship building menu. Beyond that a ship has new storage pods which weight slightly more than the value of what they contain.

The idea is that rather than launching a whole base and rovers up already assembled, you send all the components disassembled and tightly pack, but slightly heavier in a storage canister. It gets there. You build your base, or rovers, or new rocket.

Some details:

Fuels would not be transportable in this state. Only empty fuel pod which have been (In theory, not shown) broken down into sheets.

There would be a limit to storage set somewhat less than the specific canisters perceived mass.

It would be possible to define a construction as 'Base' meaning parts could be sunk into the ground and would not be physical, allowing larger bases with decreased lag.

Besides that, if you flipped a rover, and broke a wheel off, but it was not destroyed, it would be possible to reattach it.

Because the limit in build distance between the storage and the building site, it might mean the player would end up building cargo transports and transfer the cargo between a docking port somewhat like fuel transfers.

I'd also argue that kerbals should have a single inventory slot for one part. Perhaps limited to under a certain mass.

Thoughts?

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