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optional savegame-independent subassemblies


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I think it would be immensely useful to make subassemblies optionally savegame-independent. For me, the subassemblies tend to be lifters, stages, rovers etc that i want to use across various savegames anyway. Currently, i regularly copy subassemblies from my "Testing" sandbox game to a career mode savegame. Also, whenever i modify or update a subassembly in one savegame, i need to copy it to my other saves, etc. This could easyly be improved by optional global subassemblies.

Maybe this could be realized as a a simple checkbox for each subassembly that marks that subassembly as "global", and moves the subassembly from the local savegame folder to another folder that can be accessed from each savegame.

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This is a good suggestion, but I imagine the reason it isn't like this right now is because of the tech tree in Career Mode. FYI, you can manually copy the subassemblies yourself from save-to-save, they are located in a similar path as this:

[PathToTheGame]\Kerbal Space Program\saves\[YourSaveGame]\Subassemblies

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This is a good suggestion, but I imagine the reason it isn't like this right now is because of the tech tree in Career Mode.

I dont see why that would be a hinderance - the "load craft" dialog has a "invalid/unresearched part detection" check as well, same could be used for the subassemblies.

And yes, i know that its possible to do manual copies. Like i said in the OP, this is the way i am currently doing it. Its just feels like unneccesary overhead, and leads to the "maintain consistent state across multiple copies" problem.

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