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Stock Node Revisions -if not listed, post 'em!


little square dot

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As you all know, a number of stock parts have slightly offset nodes that can lead to clipping parts/textures, unsightly gaps, and other aesthetic issues.

I posted most of the following node revisions (I just added the LV-909) in the Suggestions forum, and while I hope that Squad has had time to see to the recommended fixes in the coming release, I thought that I should offer them up in the General forum as well, just in case, so we can all get crackin' in .23 with proper nodeage.

If need be, simply paste the following coordinates over the existing node coordinates as found in the appropriate part.cfg.

I think this list covers most of the parts that require significant alterations to node positioning, but I will update it if I find more.

If you have some node fixes for stock parts that aren't included below, please post them so we can get a comprehensive list cobbled together.


//little square nodes: dockingPort2

node_stack_top = 0.0, 0.2872, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 1
node_attach = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0


//little square nodes: liquidEngine3 (LV-909)

node_stack_top = 0.0, 23.25, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, -37.8251, 0.0, 0.0, 1.0, 0.0, 1


//little square nodes: stackPoint1

node_stack_top = 0.0, 0.0975, 0.0, 0.0, 1.0, 0.0, 1
node_attach = 0.0, -0.08, 0.0, 0.0, -1.0, 0.0


//little square nodes: trussAdapter

node_stack_bottom = 0.0, -0.4185564, 0.0, 0.0, 1.0, 0.0, 1
node_stack_top = 0.0, 0.6493708, 0.0, 0.0, 1.0, 0.0, 1


//little square nodes: batteryBankLarge

node_stack_top = 0.0, 0.108, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -0.142, 0.0, 0.0, 1.0, 0.0, 2


//little square nodes: batteryBankMini

node_stack_top = 0.0, 0.1065, 0.0, 0.0, 1.0, 0.0, 0
node_stack_bottom = 0.0, -0.1065, 0.0, 0.0, 1.0, 0.0, 0
node_attach = 0.0, 0.0, 0.3125, 0.0, 1.0, 0.0


//little square nodes: dockingPortLarge

node_stack_top = 0.0, 0.29, 0.0, 0.0, 1.0, 0.0, 2
node_stack_bottom = 0.0, -0.05, 0.0, 0.0, 1.0, 0.0, 2


//little square nodes: dockingPortLateral

node_stack_top = 0.0, 0.584, 0.0, 0.0, 1.0, 0.0, 1
node_stack_bottom = 0.0, -0.584, 0.0, 0.0, 1.0, 0.0, 1


//little square nodes: probeStackSmall

node_stack_bottom = 0.0, -0.11, 0.0, 0.0, 1.0, 0.0, 1
node_stack_top = 0.0, 0.11, 0.0, 0.0, 1.0, 0.0, 1


//little square nodes: mk2LanderCabin

node_stack_bottom = 0.0, -0.418, 0.0, 0.0, 1.0, 0.0, 2
node_stack_top = 0.0, 0.7519293, 0.0, 0.0, 1.0, 0.0, 1


//little square nodes: mk3spacePlaneAdapter

node_stack_top = 0.0, 7.75, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -7.72, 0.0, 0.0, 1.0, 0.0


//little square nodes: mk3Fuselage

node_stack_top = 0.0, 15.5, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -15.45, 0.0, 0.0, 1.0, 0.0
node_attach = 0.0, 0.0, -8, 0.0, 0.0, 1.0, 1


//little square nodes: mk2SpacePlaneAdapter

node_stack_top = 0.0, 0.76, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -0.73, 0.0, 0.0, 1.0, 0.0


//little square nodes: Mk1FuselageStructural

node_stack_top = 0.0, 75.1, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -75.1, 0.0, 0.0, 1.0, 0.0
node_attach = 0.0, 0.0, -51.0, 0.0, 0.0, 1.0, 1


//little square nodes: MK1Fuselage

node_stack_top = 0.0, 75.1, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -75.1, 0.0, 0.0, 1.0, 0.0
node_attach = 0.0, 0.0, -51.0, 0.0, 0.0, 1.0, 1


//little square nodes: xenonTank

node_stack_top = 0.0, 0.143, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -0.143, 0.0, 0.0, 1.0, 0.0

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