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In 0.23, the main game menu was changed so when you return from the game, you get back to the part where you can select another game to play, or go to play a training or scenario mission.

For me, scenarios and training are not very interesting and I usually also don't switch saves. The thing I am interested in most of the time is ending the game.

I understand that the menu behavior was changed in order to make it easier for people who want to change saves. But now it takes longer for people who want to quit the game and do something else.

I am now getting used to clicking the "X" button on the window instead, hoping my save is safe at that point.

Maybe adding Settings and Quit also to the second menu page might help? Or reorganize the menu some different way? I like the transition effect and would like it to stay, but it is true that going through this transition for something you are doing in the menu often is not very comfortable.

What are your thoughts about it?

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