Jump to content

Need help with parts disappearing after 2.5 km


Recommended Posts

I am trying to build a plane that will drop autonomoaus science probes into different biomes on kerbin so that I could recover them later for their science. But no matter what I do they all disappear after 2.5 km, even if I have a probe core on them, etc.

Any ideas here?

Link to comment
Share on other sites

All objects that are in an uncontrolled free-fall are auto-deleted after they are more than 2.5km away. There are two reasons for this:

Objects further than 2.5 km are "un-loaded" from the physics engine and put on rails, to lighten the load on the CPU.

Objects on rails that are on an impact course with a celestial body are deleted as having "crashed". This includes spent stages that are discarded during a launch, or any other parts your craft sheds while in Kerbin's atmosphere.

In short, the game is programmed to do this.

Link to comment
Share on other sites

You will have to manually land them for them to stay, or, at least remain under 2.5 k from them until they have landed on their own. Not an easy feat when you also have to fly the plane low in order to stay in the 2.5k range. Try dropping them from orbit and landing each one separately. They will then remain until recovered.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...