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Mod part doesn't attach to other attachment parts


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Sorry for noobie problems, I'm not familiar with game code.

Today I started making my first mod, it will be for EVA building. I made a quick model and texture for a part that will contain parts for building. However when I try to use it, the texture is just blank white and it doesn't attach to attachment points. Any help will be a huge help. :) Thanks.

PART {

name = StructualBay

module = Part

author = Robin

mesh = StrutStorage.mu

rescaleFactor = 1.0

texture = StrutStorage.png

node_stack_bottom = 0, 0.5, 0, 0, 0, 0, 2

node_stack_top = 0, -0.5, 0, 0, 0, 0, 2

TechRequired = basicRocketry

entryCost = 50

cost = 800

category = Utility

subcategory = 0

title = test

manufacturer = test

description = test

attachRules = 1,1,1,1,0

mass = 0.15

dragModelType = default

maximum_drag = 0.1

minimum_drag = 0.1

angularDrag = 2

crashTolerance = 12

maxTemp = 2900

RESOURCE

{

name = BuildingParts

amount = 10

maxAmount = 10

}

}

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texture = StrutStorage.png

node_stack_bottom = 0, 0.5, 0, 0, 0, 0, 2

node_stack_top = 0, -0.5, 0, 0, 0, 0, 2

I am not sure if you can have a texture= on the config file unless it's inside the MODEL node.

You nodes need a orientation to know which direction they can be attached to.

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