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landing Gear


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Hey, I am having trouble making a landing gear, I mean it works its just the animation that's not working:

here's a picture of my part in unity:

Legs_zpsa5cb839a.png

Before I did the animation the landing gear did work, here's my part.cfg:

PART

{

// Kerbal Space Program - Part Config

// --- general parameters ---

name = Galileo Probe Landing legs

module = Part

author = Squad

// --- asset parameters ---

mesh = model.mu

rescaleFactor = 1

//animationName = newlandingleg

//PhysicsSignificance = 0

// --- node definitions ---

node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0

// --- editor parameters ---

TechRequired = advLanding

entryCost = 4100

cost = 340

category = Utility

subcategory = 0

title = Galileo Probe Landing legs

manufacturer = Moving Parts Experts Group

description = The LT-2 Landing Strut offers a heavy-duty method for planting yourself firmly on the ground, without the severe consequences that usually accompany planting yourself firmly on the ground.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision

attachRules = 1,0,1,1,0

// --- standard part parameters ---

mass = 0.1

dragModelType = default

maximum_drag = 0.2

minimum_drag = 0.2

angularDrag = 2

crashTolerance = 12

maxTemp = 2900

CoMOffset = 0, 0, 0.1

breakingForce = 80

breakingTorque = 80

MODULE

{

name = ModuleLandingLeg

animationName = Landing

wheelColliderName = wheelCollider

//suspensionTransformName = piston

orientFootToGround = true

landingFootName = foot

// Axis is aligned forward instead of up

alignFootUp = false

suspensionUpperLimit = 0.47

impactTolerance = 450

suspensionSpring = 5

suspensionDamper = 2

}

}

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