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[SHOWCASE] dems muddahships!


ZodiaK

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Can anyone tell me where that engine in the back is from? It looks pretty badass.
That's the Z Pinch Fusion Rocket. RogueMason's original showcase lists it here.

I can't verify whether the mod works in 0.23, but maybe RogueMason or Bengsch85 can for you. Also, the engine looks like it might have been re-skinned since (orange vs blue?)

It needs a little cfg work to make the tweakables work properly (electric charge issue locks up Engineer) and it must be installed in the old parts directory. I believe the 3m version in mine has the orange and the larger ones may have the blue? I'm not certain on that one though.

It is indeed the Z-Pinch fusion engine, the 3 metre version. It does need some cfg work to make it work in the game, but it's a matter of adding this around the text in the config file:

PART

[

-text-

]

The blue texture is my own; the texture file is right there, out in the open, so I thought I'd alter it a little bit. As for where the part is installed, I made a Z-pinch folder in GameData, which leads to a Parts folder in which resides the engine; basically, just the same structure as any other mod, but as the last quote mentions, you can actually install parts in the old Parts folder and it will still load into the game.

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That Star Destroyer is scary. Both in awesomeness and in what I could expect to happen if I try something similar. :D

The most I go against part count these days is comfortably closer to 500. The Argos:

kZinSly.png

I'm in the process of refitting it with redesigned landers and loading her up with the last big red, but after that, the long wait for a Jool window to start the Tour awaits.

Rune. Perhaps I should start a dedicated save so I could run the clock faster. Then again, that would allow me to finish the tour before the 1.0 is released... more entertaining this way. :rolleyes:

Edited by Rune
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