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About Kerbals


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The Kerbalnaughts have their 2 stats: Bravery and Stupidity. Firstly, after running a few missions, surely they should become braver and smarter? mine don't seem to do so.

I also run into the problem of my Kerbals not hanging onto the pods. Could there be a Strength stat to determine how well they can hang on for dear life?

Thank you in advance.

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I mean, Its annoying if you just let them out for a second for EVA reports, and Boom! your stranded. Where is this "Bads" setting. I would also like to add, what does the uniform color do?

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I see what you mean, although I'm not sure how to keep them on the craft. About said BadS setting:There's a wiki page here if you want to change any aspects of your kerbal, including the BadS setting. Simply follow the instructions, and you'll be good to go! To be honest, the orange suits don't mean anything. The only thing they represent is Jebediah, Bill, and Bob, because they were the original crew way back in the early versions of the game.

I hope this answers your questions. I'm glad to help!

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