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Quick DEV help please!


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Hello to any of the amazing KSP devs!

I'm making a mod called ARP ( Audio Replacement Project ) its almost done ( thank god lol )

Anyways, i need a little help on redirecting the sounds to a centralized folder. Since i don't have a plugin for it, i wanted to try to do it like the new RAPIER engine works, using the sound files from the folder.

KSP\GameData\Squad\Sounds\My Custom Folder

Is there a way to centralize my custom sounds to the path above using the older (engine) parts??

That would make the mod smaller by not repeating sounds on each part folder and to ease the install process.

Since the RAPIER access that folder would make all the sounds into a single folder and not divided, i tried replacing the old parts (AUDIO section on the CFG with the RAPIER format but did not work ( my 1% coding skills don't help either :confused: )

Thanks in advance for anyone that reads the message !

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hey swamp_ig well simply because i got 0 programming skills for making a plugin . i actually tried that when i started making the sounds but i failed lol . I guess ill figure something out eventually then :/ i guess ill be releasing version 1 with no plugin intill i get to that .

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