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Wobbly rockets - Now 1.09 - 2 metre parts, verniers, payload fairings, MUCH more


Sunday Punch

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Personally I like the bertha, but I think it would work as a 1 meter.

It's really not that wide, and I think it could fit as a 1 meter fine without the extruding top.

On topic, I would love to see all of those possibilities be realities, especially the 7-way configuration.

Also, any chance of some new couplers? A 6-way would be great for large rocket's first stage!

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No

2m parts made by sunday punch will go better with the other parts already made by sunday punch

You could at least make some alternatives to the medium bertha 2m engine

That thing is a massive POS

Nova's 2m parts and 2m-3m adapters work great with sunday punch's parts

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What I'd like to know is how those retro-rocket modules are supposed to work. When I've tried sticking them on a rocket, when one retrorocket module fires at stage separation, ALL the retrorocket module also fire, regardless of stage.

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Have you tried putting the retrorocket into the stage used with the coupler you're gonna blow? I've done that with the ullage motors available from CaptSlug, and it works great (except for stages near the top tumbling violently when the ullage motors fire, but that's not due to staging, it's due to my incompetent design).

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:probe: New version of my parts pack! :probe:

And it's a major overhaul too. I've now got 2 metre parts as an intermediate size in between the existing 1 and 3 metre sizes (should be compatible with the other third party 2 metre parts), decoupler shrouds and adapters to make all the different sizes work together, two new 3 metre multi-adapters, a nose cone with a parachute slot, vernier rockets, a light decoupler, an aerodynamic radial stack decoupler, a new 3 metre tank, a modular 2 metre payload shroud system and probably some others I forgot about.

Here's some example rockets using the new parts:

SXjo7.jpg

SsuuO.jpg

aXVxa.jpg

WVxSo.jpg

Change list for 0.9 - 23 new parts!

New part - 1, 2 and 3 metre adapter frustums - 6 parts

New part - 2 metre decoupler shrouds - 2 parts

New part - Modular 2 metre payload fairing - panel segment and nosecone segment

New part - 2 metre fuel tank

New part - 2 metre to 2X1 metre adapter

New part - 3 metre to 2 metre narrowing adapter

New part - 2 metre to 1 metre narrowing adapter

New part - 3 metre decoupler shroud

New part - 3 metre to 5X1 metre adapter (fits within 3 metre footprint)

New part - 3 metre to 7X1 metre adapter (fits within 3 metre footprint)

New part - Aero decoupler, radial decoupler with 1 metre stack attach point

New part - Long 3 metre fuel tank

New part - Light decoupler

New part - 1 metre to parachute adpater

New part - Vernier radial SAS unit

New part - Delta planform fin

Reworked configs for fuel tanks

Reworked masses of many parts

Greatly increased strength of 3 metre parts (40X)

Switched couplers and adapters to 'Strut' module

Sunday Punch's parts package v 1.09 contents

*1, 2 and 3 metre adapter frustums - 6 parts

*2 metre decoupler shrouds - 2 parts

*Modular 2 metre payload fairing - panel segment and nosecone segment

*2 metre fuel tank

*2 metre to 2X1 metre adapter

*3 metre to 2 metre narrowing adapter

*2 metre to 1 metre narrowing adapter

*3 metre decoupler shroud

*3 metre to 5X1 metre adapter (fits within 3 metre footprint)

*3 metre to 7X1 metre adapter (fits within 3 metre footprint)

*Aero decoupler, radial decoupler with 1 metre stack attach point

*Long 3 metre fuel tank

*Light decoupler

*1 metre to parachute adpater

*Vernier radial SAS unit

*Delta planform fin

*1 metre to 3 metre adapter

*3 metre to 1 metre adapter

*Aerodynamic nosecone

*3 metre decoupler

*1X3 metre to 5X1 metre coupler

*3 metre engine cluster

*Dual coupler, 2 versions

*Quad coupler

*Escape tower

*3 metre fuel tank

*Lateral coupler, 2 versions

*Medium liquid engine

*Medium solid motor

*NERVA engine

*RCS module

*Retrorocket module

*Small fuel tank

*Small solid motor

*small liquid engine

*Decoupler shroud, 3 lengths

*Decoupler matching decoupler shrouds appearance

*long 1 metre fuel tank

*high thrust liquid engine

*lateral tricoupler, 2 versions

*3 metre decoupler shroud for 4X liquid cluster

Get Sunday Punch's KSP parts v1.09 here!

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You seem to have included a duplicate of the stock 'fuelTank' part in this download. Checked the stats, and they're identical, so no harm done if anyone overwrites though.

Other than that, excellent job :D Been using the older releases plenty, and it's awesome to get an updated one to go with the final 0.9 release. Many thanks :)

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You attach them to the stack node on the fairing panel. But you can't because I disabled that node while testing something, then forgot to reenable it! I'm uploading a version with that fixed and fuel flowing properly through the adapters right now, so just hang tight for a few minutes.

I'm pretty bad at this whole 'not totally screwing up new releases' business huh?

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I feel like my parts are pointless now :C

I disagree.

Your engines are one of the few 2m diameter engines. Your parts are a bit smaller, and dare I say, feel more realistic. Also, your 2 to 1 meter and 3 to 2 meter adapters and the like hold fuel; this package does not. Nosecones have a diffirent approach as well.

although it would be a good idea to agree between part makers what exactly 2 meters is. because these are certainly diffirent in size, which irks me a bit.

Sunday punch - I like it, now make it work :P

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Nah it's more like a symbiotic relationship. You have a proper 2 metre engine for example.

Although I do plan to make some of those and other new 2 and 3 metre parts at some point...

edit: Yeah what Feanor said.

Here's the fixed pack (fuel flowing couplers, fairing panels):

http://www.multiupload.com/MZ96BWC5ZX

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Hmm. Maybe I'll rename my 2 meter parts to 1.75 meter parts, and make an adapter to proper 2 meter parts...

We could make small changes in width, like in the Ariane 4 rocket.

Or, if your parts actually are LARGER than two meters, I could keep the title =p

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Hmm. Maybe I'll rename my 2 meter parts to 1.75 meter parts, and make an adapter to proper 2 meter parts...

We could make small changes in width, like in the Ariane 4 rocket.

Or, if your parts actually are LARGER than two meters, I could keep the title =p

this would be ideal.

It shouldnt be too hard to see who is right, though? I mean, files like diameter are pretty easy to see if there is a 1 or less/more..

thank you both, by the way, for the awesome work you do.

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Hmm. Maybe I'll rename my 2 meter parts to 1.75 meter parts, and make an adapter to proper 2 meter parts...

We could make small changes in width, like in the Ariane 4 rocket.

Or, if your parts actually are LARGER than two meters, I could keep the title =p

Mine are exactly 2 metres in diameter, it seemed simpler to work in whole numbers. Of course 2 parts of the same nominal diameter may not line up exactly if one cylinder has 18 sides and the other 12 or 24, for example.

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Mine all use 18 sides, so that's not a problem. I suppose I'll get to work renaming my 2m parts to 1.75m.

What should I name the folders, though? It feels weird having a decimal in the folder name, but having '175m_fueltank' just looks silly.

Also, SP, I hope you merged all your objects into one this time :P

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